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Old 22-04-2003, 12:24 AM   #16
Alan
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the best answer has already been said. Use the ring you have and then select all of the outer faces that are flat. Then project a cylindrical map onto those faces and bring in a greyscale image of the letters in photoshop using white for the raised bits and black for the non raised bits, use this image as a displacement map for the ring. Then use a gold shader for the ring itself. It's relatively simple.

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Old 24-04-2003, 09:34 AM   #17
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I'm creating a small, quick scene for you and upload it...just to give you an Idea, how it can be created...give me some time...I'm at work at the moment...

cheers

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Old 24-04-2003, 11:38 AM   #18
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thanx guys for all the help

i have another problem with a different scene but i will make a different post for that one.

Thanx for al the trouble :bgreen:
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Old 24-04-2003, 03:49 PM   #19
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Okey..here it is...just a quick scene of about 10 minutes, so don't judge the result...should just show you how something like that project can be mapped.

Have fun with the scene..

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Old 24-04-2003, 03:55 PM   #20
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forgot....www.raos.at/lotr.zip....is the scene-file to download....have fun with it....

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Old 27-04-2003, 08:34 PM   #21
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BulletProof ....... seems the link for ur file is misspelt . should be http://www.raos.at/lotr.zip and not http://www.raos.at/lotr.zip....is
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Old 28-04-2003, 08:07 AM   #22
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I'Ve seen the problem after posting it....damned points....but thought it should be clear, that it's only lotr.zip...without all those points...sorry 'bout that

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Old 28-04-2003, 01:08 PM   #23
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thanx for the help bulletproof
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