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Old 20-04-2003, 02:38 AM   #61
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Default and now 3

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Old 20-04-2003, 02:54 AM   #62
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Wow, looking wonderful! One thing though, just had to ask.. do you have a timer when your working in maya? (also, thats fast modelling man, you were born for it ).
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Old 20-04-2003, 03:19 AM   #63
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I'm writing down the time that I'm in maya..
thanks..

like right now i had to stop to minets ago, write down the time.. and put one of my kids in the corner for back talking . LOL

thanks M.
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Old 20-04-2003, 04:07 AM   #64
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ok 1 houre 6 minets..
total time so fare
2 houres and 24 minets.

getting something to eat now..
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Old 20-04-2003, 04:12 AM   #65
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Really nice! Just the spine seems to be a bit too harsh down the middle of the body . I try to model flawless in polys like you do there (with no noticable creases and such) but i just cant . Great job.
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Old 20-04-2003, 04:16 AM   #66
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thanks.. about the spine.. well I haven't even tweeked yet.. will get to it.. the spine was just inset becouse it was needed for combining the 2 halfs..

well we will see what we can do for you on your model, and creases..
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Old 20-04-2003, 08:51 AM   #67
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great battle guys!! looking great!
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Old 20-04-2003, 09:12 AM   #68
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WHOA!!! :wow: Man you work faaast That's taken shape REALLY quickly! I now withdraw all I said about making the "toon hair" - you'll have enough time left to mess about will using curves at this rate ! *Gulp* I gotta start to work faster now!

I've attatched the legs to the body on my critter (all still in low poly), added eyelids, made a temp eye texture and installed nostrils in the head. I've still gotta attatch the head, add a dangly flap of throat skin, and then fine tune everything (will take AAAGES!) before I can say that I've finished modelling. I'll post an updated pic in a couple of hours.
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Old 20-04-2003, 09:13 AM   #69
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ok this was done a while ago..
the time up to this render was a nother houre and 33 minets..
for a total of 3 houres and 54minets..

couldn't post it becouse I lost net for a while..
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Old 20-04-2003, 09:14 AM   #70
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Thanks Keven !!

though I would like to know why it dosn't look like her hoofs are on the ground witch they are.. just something GI-Joe couses.. any ideas how to fix that ??
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Old 20-04-2003, 09:17 AM   #71
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LOL JB don't brake anything man.. relax.. you got time !! yours sounds like its shapping up nicely .. looking forward to the update with the eyes..

I'm having some problems with the uper body and face..well not exactly problems.. just more tweeking than I should be doing..
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Old 20-04-2003, 09:54 AM   #72
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Whoa Pony, you´re a very fast and efficient modeller. At this speed you might even rig her.

Looking mighty good bud.

As of JB´s entry, I find it cute. (So my money is going with that one)
Work on it though, or Pony will stampede you from here to .. Pluto.
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Old 20-04-2003, 12:45 PM   #73
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Thanx for your vote of confidence Adl

Here's an update - All limbs are attatched (except the eyelids - which aren't really "limbs" ).

So now I'm ready for the fine tuning and a bit more detail in places - which will hopefully make the worst case scenario only being stampeded to Mars not Pluto .
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Old 21-04-2003, 01:01 AM   #74
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JB looks great. you did great attaching the legs it looks like. Looks almost ready..
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Old 21-04-2003, 01:04 AM   #75
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OH yeah. M, you didn't mention this but were not going to have to have just one final render in this tournament right ??
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