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Old 26-04-2003, 03:35 PM   #1
Epiphone
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Question Model a human

what is the best way to model a human body? nurbs or polygons?

anybody got a easy tutorial on this?
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Old 26-04-2003, 04:24 PM   #2
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I don't know about any easy tutorials on this, but I prefer to use polygons.
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Old 29-04-2003, 01:37 PM   #3
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Hi,

Yep, I also prefer to work with poly's (then SubD for animating and rendering).

Check out this tut (its for 3ds Max but easily transferable to Maya..this is a very, very popular tut as the technique is excellent.) Try to follow all the steps, skipping them may undermine the success of the finished mesh.

http://www.3dtotal.com/ffa/tutorials...farc/body1.asp

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Old 29-04-2003, 01:50 PM   #4
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will do tnx
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Old 30-04-2003, 03:07 AM   #5
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i suggest working with polys
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Old 01-05-2003, 12:33 PM   #6
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I work with nurbs, fin it much easier than poly.... I have tried is a couple of times, but then i just so frustrated... :S... but that is my opinion !..
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Old 01-05-2003, 01:06 PM   #7
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Hi Epiphone,

there is a "Character Modelling Tutorial" by Antony Ward here... -->
http://www.ant-online.co.uk/Main/Startup.htm

he once posted it on the forum, but I can't find it anymore... some threads seems to have dissapeared... this was the metod I started out with in last month's challenge, however it teased me a bit... and I got a bit p..... and dropped the tutorials and made a parachute free jump out in the Maya limbo with CPS...
you can see a bit of the process on page 2 here... -->
http://forums.simplymaya.com/showthr...&threadid=4910

I just pulled and dragged some vertices... extruded some faces and edges... used the split polygon tool alot... etc...

I don't know if it will help you... but you can try to do the same...

regards

Strarup
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