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Old 03-05-2003, 06:11 AM   #1
Vectorman
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Default Cylindrical Crapping!

Okay i'm SOO confused on this. I applyied a cylindrical projection to a support for the Jet on my space ship. After help from Mike, Danny, and some pics mike made for me, i'm still baffeled! Any ideas???
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Old 03-05-2003, 06:16 AM   #2
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heres the cylinder setup. looks right to me.
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Old 03-05-2003, 11:02 PM   #3
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That's weird man!

I'm bumpin this thread so more people can try to help ya
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Old 04-05-2003, 12:00 AM   #4
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Tell me about it! SOME HELP ME!!!!! ack!
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Old 04-05-2003, 04:23 AM   #5
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Try posting the file and seeing what someone can do with it, I suppose.
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Old 04-05-2003, 07:35 AM   #6
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Okay mike, heres the .mb . I'm told by a few people that they simply planar map the whole thing, of any model. I'm afraid of getting in this habit though, becuase i imagine for complex models, using all of the utilities would be much more efficient. Any thoughts?



<----edit, planar mapped everything. Update in VFX WIP thread----------->
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Old 04-05-2003, 10:15 AM   #7
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ello,

I had a look at it and there was 3 cynd projections on those faces - don't know whether this affected it, but I deleted them all and created a new one -seems to have worked a bit better
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Old 04-05-2003, 10:19 AM   #8
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omg.........just in time! Thanx man for the help. That helps for next time = )
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Old 04-05-2003, 10:46 AM   #9
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still got some things to fix.....
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