problem with gi_joe
don't know whether it's just my setup, but if I have shadow casting lights on the ground lights with gi_joe - they don't even cast any light??
could someone else check this out please - just create a cube or summat then check cast shadows on the ground lights - then put the intensity of the sky lights to 0 - jst so you only have the ground lights lighting the scene
render and tell me if you get anything lit?
hope you understand my crappy explanation.