Introduction to Maya - Modeling Fundamentals Vol 1
This course will look at the fundamentals of modeling in Maya with an emphasis on creating good topology. We'll look at what makes a good model in Maya and why objects are modeled in the way they are.
# 1 28-05-2003 , 07:09 AM
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Moving single verts to a specific point?

I'm wanting to move some verts to 0 and i was wondering if there was anyway i can just tell it to go to 0 like you can with objects?

# 2 28-05-2003 , 07:22 AM
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Select the vertices, open up the Component Editor (Window > General Editors), go to the Polygons tab, and you should see a list of the selected vertices along with their world space coordinates (vertex.x, vertex.y, vertex.z). From there, you can enter your desired coordinates for the vertices.


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# 3 28-05-2003 , 07:34 AM
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...or select vertices and type "move 0 0 0;" in the command line and hit enter.


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# 4 28-05-2003 , 07:58 AM
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Thanks lads.

# 5 28-05-2003 , 08:21 AM
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# 6 29-05-2003 , 01:05 AM
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Ooh very nice, i'll download that and give it a go.

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