Substance Painter
In this start to finish texturing project within Substance Painter we cover all the techniques you need to texture the robot character.
# 16 06-06-2003 , 09:08 PM
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yes i don't think hes done....Blinn, i definately think a rim, and some kind of base wheel to go in under those Tread-scoop things would give it more stability and tough-look. I think that would work well in snow.



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# 17 06-06-2003 , 09:16 PM
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What was your progress of bending the black parts


Yeah, but no but yeah but no....

Last edited by doodle; 06-06-2003 at 09:39 PM.
# 18 06-06-2003 , 10:02 PM
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Thanks for all the posts. Yes stability will be added, working on that. The idea behind it was to have each black part have a bit of a spring to it. Making the wheels act as shocks as well. It does look a bit flimsy now though.

z1mmnd14 : I started out with a nurbs sphere, then i twisted it about, converted to poly's, cut off many faces, and tweaked the verts.


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# 19 06-06-2003 , 10:38 PM
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what about this?

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# 20 07-06-2003 , 03:03 AM
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Lookin good. too complicated looking for me to make, but It is very unique.


It's Dr. Know, Not Darknow
# 21 07-06-2003 , 03:37 AM
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i'm still thinking having a base of some sort maybe underneath the scoops...

But that would still look pretty mean on the finished model, just looks real empty by itself.



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# 22 07-06-2003 , 02:45 PM
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I like it. Allows the snow to move between the wheel so you dont skid... yea... thats what It does.


# 23 09-06-2003 , 07:09 PM
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I love the curves on your wheel - what about a more flowing shape for the body? i also thought it might look good to put camber on the wheels - anything to give it an agressive alive look to go with those organic mech shapes on the wheels


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# 24 09-06-2003 , 07:40 PM
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yeah i defintly agree.
Working on a flowing body now, but im not too great with nurbs.
learning though

here is the final wheel ( i think ), as im sure your all sick of seeing it.

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# 25 09-06-2003 , 07:45 PM
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that is a nice render. what kind of reflection did you use for this?

# 26 10-06-2003 , 02:47 AM
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Whoa. I love that. That is cool. It looks like just and image plane of an icy forest was used for reflection.


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# 27 10-06-2003 , 03:00 AM
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heh actually the opposite is true, it was a desert. but the idea is still the same.


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# 28 19-06-2003 , 07:54 PM
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Well, havent had much time to work on this lately because of exams, but now they are over! was able to get a bit more done.

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# 29 19-06-2003 , 07:59 PM
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Love the wheel!!


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# 30 21-06-2003 , 07:45 PM
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Bit more done. I'm gonna put a big engine on that empty platform next. C & C greatly appreciated

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