Maya Training

Introduction to Hard Surface Modeling

Maya Training

Interiors and Furniture Vol 1 & 2 - Modeling & Cloth

Maya Training

Shading, Lighting and Rendering the Bedroom in MR

Maya Training

Robot volume one - Modeling with animation in mind

Maya Training

Spach-Alspaugh House the complete courseware

Maya Training

Burt The Cartoon Dinosaur Vol 01 - Modeling

New Maya Training

Robot Volume 02 - Hybrid Rigging
You are here > Home > SimplyMaya Community Forums
Loading

Welcome to Simply Maya

Please Sign in or Sign up for an account

Member Login

Lost your password?

Not a member yet? Sign Up!

Old 09-06-2003, 09:29 PM   #1
caligraphics
Registered User
 
caligraphics's Avatar
 
Join Date: Mar 2003
Location: Billund, Denmark
Posts: 992
Thanks: 0
Thanked 0 Times in 0 Posts
Default My first Car.. Mercedes SLK 320

This is my first attempt to model a car, but everybody seems to be doing it, so I thought I would do the same

What do you think of it so far ?

Anyway, lots of work still need to be done. By the way, this is also my first real use of SubD's.
Attached Thumbnails
 
__________________
Carsten Lind
Senior 3D Artist,
Maya Software Manager & Maya Instructor
LEGO Systems A/S
caligraphics is offline   Reply With Quote
Old 09-06-2003, 11:21 PM   #2
ereitz
Subscriber
 
ereitz's Avatar
 
Join Date: Dec 2002
Location: Germany/Canada
Posts: 545
Thanks: 0
Thanked 0 Times in 0 Posts
Default

looks great so far

if you stick a blinn on instead of a lambert it's easier to see the surface. next time around how about showing a wire as well?

looking forward to the rest
__________________
Check out the subsurfacescattering on my tongue...

<a href="http://www.reitzmachine.com">www.reitzmachine.com</a>
ereitz is offline   Reply With Quote
Old 09-06-2003, 11:21 PM   #3
Kevin
 
Posts: n/a
Default

hey mate!! its comming on dude!!!

I see you getting the front end a lot better now! you have done good my dear cali!

nice start
  Reply With Quote
Old 10-06-2003, 12:20 AM   #4
caligraphics
Registered User
 
caligraphics's Avatar
 
Join Date: Mar 2003
Location: Billund, Denmark
Posts: 992
Thanks: 0
Thanked 0 Times in 0 Posts
Default

Here is an update. I have some problems with the subD's in certain areas tho, but I will figure out how to fix those.
Attached Thumbnails
 
__________________
Carsten Lind
Senior 3D Artist,
Maya Software Manager & Maya Instructor
LEGO Systems A/S
caligraphics is offline   Reply With Quote
Old 10-06-2003, 12:35 AM   #5
Gforce
Registered User
 
Join Date: Jun 2002
Posts: 47
Thanks: 0
Thanked 0 Times in 0 Posts
Default

looking good caligraphics will start to really come together with the grill and light added
and most problem areas can be fixed with some tweeking or hideing
keep it up
Gforce is offline   Reply With Quote
Old 10-06-2003, 04:21 AM   #6
Forum_snowboarder33
Registered User
 
Forum_snowboarder33's Avatar
 
Join Date: Apr 2003
Location: North Delta, BC
Posts: 450
Thanks: 0
Thanked 0 Times in 0 Posts
Default

makes my efforts at a car look like crap : S
__________________
-- Why is it snowing rain --
AIM: SnowboarderCF
Forum_snowboarder33 is offline   Reply With Quote
Old 10-06-2003, 09:03 AM   #7
caligraphics
Registered User
 
caligraphics's Avatar
 
Join Date: Mar 2003
Location: Billund, Denmark
Posts: 992
Thanks: 0
Thanked 0 Times in 0 Posts
Default

thanks guys ...
__________________
Carsten Lind
Senior 3D Artist,
Maya Software Manager & Maya Instructor
LEGO Systems A/S
caligraphics is offline   Reply With Quote
Old 10-06-2003, 12:06 PM   #8
BabyDuck
Subscriber
 
BabyDuck's Avatar
 
Join Date: Nov 2002
Location: USA
Posts: 1,170
Thanks: 3
Thanked 12 Times in 12 Posts
Default

oh, carsten - it looks like you only model one half of the car. if you want to avoid the seam in the middle, you could extrude the edges in the middle to the other side - and then you have instant feedback if the seam is smooth or not - w/o having actually a full car.
BabyDuck is offline   Reply With Quote
Old 10-06-2003, 02:05 PM   #9
caligraphics
Registered User
 
caligraphics's Avatar
 
Join Date: Mar 2003
Location: Billund, Denmark
Posts: 992
Thanks: 0
Thanked 0 Times in 0 Posts
Default

it will be smooth when I attach it .. if not, then I will just remove the creasing in the problem areas.. its not that big a deal. But thanks for the tip
__________________
Carsten Lind
Senior 3D Artist,
Maya Software Manager & Maya Instructor
LEGO Systems A/S
caligraphics is offline   Reply With Quote
Old 10-06-2003, 02:06 PM   #10
caligraphics
Registered User
 
caligraphics's Avatar
 
Join Date: Mar 2003
Location: Billund, Denmark
Posts: 992
Thanks: 0
Thanked 0 Times in 0 Posts
Default

Here is an update.

I did some adjustments, added the tail bumper, added tail lights.. and more.
Attached Thumbnails
 
__________________
Carsten Lind
Senior 3D Artist,
Maya Software Manager & Maya Instructor
LEGO Systems A/S
caligraphics is offline   Reply With Quote
Old 10-06-2003, 02:35 PM   #11
Kevin
 
Posts: n/a
Default

now thats cmoming on!!!!!

nice job cali mate- the rear lights are looking very nice indeed!

making good progress mate!! keep it up
  Reply With Quote
Old 10-06-2003, 02:42 PM   #12
brian_ellebracht
Registered User
 
brian_ellebracht's Avatar
 
Join Date: Oct 2002
Location: St. louis Mo
Posts: 1,580
Thanks: 0
Thanked 8 Times in 8 Posts
Default

That looks Great! Nice work,

Would you mind sharing how you made your shader? Please?

Brian
__________________
Please check
My (old) website!
brian_ellebracht is offline   Reply With Quote
Old 10-06-2003, 02:46 PM   #13
caligraphics
Registered User
 
caligraphics's Avatar
 
Join Date: Mar 2003
Location: Billund, Denmark
Posts: 992
Thanks: 0
Thanked 0 Times in 0 Posts
Default

No brian .. I will not !
__________________
Carsten Lind
Senior 3D Artist,
Maya Software Manager & Maya Instructor
LEGO Systems A/S
caligraphics is offline   Reply With Quote
Old 10-06-2003, 02:56 PM   #14
caligraphics
Registered User
 
caligraphics's Avatar
 
Join Date: Mar 2003
Location: Billund, Denmark
Posts: 992
Thanks: 0
Thanked 0 Times in 0 Posts
Default

here is the shading network .. sorry bout the size
I hope you can make something of it.. if not, then contact me on ICQ : 13461116 and I will send you the shader.
Attached Thumbnails
 
__________________
Carsten Lind
Senior 3D Artist,
Maya Software Manager & Maya Instructor
LEGO Systems A/S
caligraphics is offline   Reply With Quote
Old 10-06-2003, 03:07 PM   #15
brian_ellebracht
Registered User
 
brian_ellebracht's Avatar
 
Join Date: Oct 2002
Location: St. louis Mo
Posts: 1,580
Thanks: 0
Thanked 8 Times in 8 Posts
Default

Thanks alot for posting the image! Unfortunatly I don't know how to use ICQ. Its a pretty cool Shader. I was alittle confused, just wondering, Is the layered shader plugged into the incandescence? Thanks for taking the time out to explain, allways like to learn new things about shading networks.
Brian
__________________
Please check
My (old) website!
brian_ellebracht is offline   Reply With Quote

A little bit about who we are
Links you might find useful
Catch up with SimplyMaya
SimplyMaya specialises in Maya tutorials. We offer over 1,000 individual Maya training videos, ranging from basic Maya tutorials through to intermediate Maya tutorials. Our tutorials are created by instructors with industry experience and are designed to get you up and running in Maya quickly without making it seem like hard work.

Copyright © 1999-2015 SimplyMaya - vBulletin® Copyright © 2000-2015, Jelsoft Enterprises Ltd.