Maya Training

Introduction to Hard Surface Modeling

Maya Training

Interiors and Furniture Vol 1 & 2 - Modeling & Cloth

Maya Training

Shading, Lighting and Rendering the Bedroom in MR

Maya Training

Robot volume one - Modeling with animation in mind

Maya Training

Spach-Alspaugh House the complete courseware

Maya Training

Burt The Cartoon Dinosaur Vol 01 - Modeling

New Maya Training

Robot Volume 02 - Hybrid Rigging
You are here > Home > SimplyMaya Community Forums
Loading

Welcome to Simply Maya

Please Sign in or Sign up for an account

Member Login

Lost your password?

Not a member yet? Sign Up!

Old 11-06-2003, 11:34 AM   #1
LauriePriest
Moderator
 
LauriePriest's Avatar
 
Join Date: May 2003
Location: London
Posts: 1,001
Thanks: 0
Thanked 59 Times in 51 Posts
Default Reflection

Heya guya, i just got a question, can i get paint FX or any other post render thing to reflect in my objects?? any way will do
__________________
FX supervisor - double negative
LauriePriest is offline   Reply With Quote
Old 11-06-2003, 12:16 PM   #2
Darkware
Subscriber
 
Darkware's Avatar
 
Join Date: Oct 2002
Location: USA
Posts: 1,172
Thanks: 0
Thanked 4 Times in 4 Posts
Default

I don't think you can get Paint FX to appear in reflections. I just went through all the attributes for it and didn't see anything that would allow it. Nothing in the render globals window seems to allow it either.
__________________
www.Darkware3D.com
Darkware is offline   Reply With Quote
Old 11-06-2003, 01:03 PM   #3
caligraphics
Registered User
 
caligraphics's Avatar
 
Join Date: Mar 2003
Location: Billund, Denmark
Posts: 992
Thanks: 0
Thanked 0 Times in 0 Posts
Default

You can only do that in Maya 5.0 if you convert the PFX to polys. Else you have to do it in Post.
__________________
Carsten Lind
Senior 3D Artist,
Maya Software Manager & Maya Instructor
LEGO Systems A/S
caligraphics is offline   Reply With Quote
Old 11-06-2003, 01:21 PM   #4
roach105
Subscriber
 
roach105's Avatar
 
Join Date: Dec 2002
Location: T.O Baby!
Posts: 1,016
Thanks: 0
Thanked 1 Time in 1 Post
Default

Caligraphics is right on the money with that one. Here is an image using the same technique.

roach105 is offline   Reply With Quote
Old 11-06-2003, 04:08 PM   #5
LauriePriest
Moderator
 
LauriePriest's Avatar
 
Join Date: May 2003
Location: London
Posts: 1,001
Thanks: 0
Thanked 59 Times in 51 Posts
Default

ok thanks for confirming that guys... >> saves up for maya 5.0 <<
__________________
FX supervisor - double negative
LauriePriest is offline   Reply With Quote
Reply


Similar Threads
Thread Thread Starter Forum Replies Last Post
glass se7enhedd Lighting & Rendering 18 10-12-2010 02:27 AM

Thread Tools





A little bit about who we are
Links you might find useful
Catch up with SimplyMaya
SimplyMaya specialises in Maya tutorials. We offer over 1,000 individual Maya training videos, ranging from basic Maya tutorials through to intermediate Maya tutorials. Our tutorials are created by instructors with industry experience and are designed to get you up and running in Maya quickly without making it seem like hard work.

Copyright © 1999-2015 SimplyMaya - vBulletin® Copyright © 2000-2015, Jelsoft Enterprises Ltd.