Thanx. The model started out as nurbs curves then patched together which too about a week to tweek then was converted to poly, its actually quite a dense mesh, It comes in around 40,000 polys. Its made this dense as we've found that Maya loves
bags of polys when it comes to Artisan, so there's more control.
At the moment it has 25 blend shapes for the face, 12 for the eyebrows, 3 for the tongue.
Sorry I dont have any WIP at hand at the moment cos they are stashed away. Will post when at hand.