Maya Training

Introduction to Hard Surface Modeling

Maya Training

Interiors and Furniture Vol 1 & 2 - Modeling & Cloth

Maya Training

Shading, Lighting and Rendering the Bedroom in MR

Maya Training

Robot volume one - Modeling with animation in mind

Maya Training

Spach-Alspaugh House the complete courseware

Maya Training

Burt The Cartoon Dinosaur Vol 01 - Modeling

New Maya Training

Robot Volume 02 - Hybrid Rigging
You are here > Home > SimplyMaya Community Forums
Loading

Welcome to Simply Maya

Please Sign in or Sign up for an account

Member Login

Lost your password?

Not a member yet? Sign Up!

Old 08-07-2003, 05:00 AM   #1
strytus
Registered User
 
Join Date: Dec 2002
Location: east coast
Posts: 84
Thanks: 0
Thanked 0 Times in 0 Posts
Default Rigid Binding & Smooth Binding

Hello, this is not a post about which method is better, cause this subject could go on for a pretty long time. I've search other sites and was hoping if I could get an answer or two. I'm skinning a character and was thinking about binding a character with rigid AND smooth binding. I wanted to know if anyone has tried this yet??? What special techniques or certain steps taht need to be done??? and most of all, has anyone experienced any problems animating with the combine skinning techniques???

Thanks for listening,
Strytus@aol.com
strytus is offline   Reply With Quote
Old 13-07-2003, 11:38 AM   #2
Nem
Subscriber
 
Nem's Avatar
 
Join Date: May 2002
Location: Faringdon, UK
Posts: 1,480
Thanks: 0
Thanked 2 Times in 2 Posts
Default

yes ive done it, i had this model which had legs which were just too hard to set up with smooth so i used rigid, it works ok but the only annoying thing is constantly having to switch between the two methods of weight painting
__________________
- Simon

My Website: www.Glass-Prison.com
Nem is offline   Reply With Quote
Old 13-07-2003, 08:39 PM   #3
strytus
Registered User
 
Join Date: Dec 2002
Location: east coast
Posts: 84
Thanks: 0
Thanked 0 Times in 0 Posts
Default

thank you, yes i'm planning to skin my biped character through smooth binding with the shoulders and pelvis, and rigid with the arms, legs, and torso. Hopefully everythign works out alright and animates ok. Thanks Nem for responding.
strytus is offline   Reply With Quote
Old 14-07-2003, 08:50 PM   #4
Nem
Subscriber
 
Nem's Avatar
 
Join Date: May 2002
Location: Faringdon, UK
Posts: 1,480
Thanks: 0
Thanked 2 Times in 2 Posts
Default

personally i wud use smooth for everything, then rigid for elbows and knees and thats it, but thats all up to u

good luck
__________________
- Simon

My Website: www.Glass-Prison.com
Nem is offline   Reply With Quote

A little bit about who we are
Links you might find useful
Catch up with SimplyMaya
SimplyMaya specialises in Maya tutorials. We offer over 1,000 individual Maya training videos, ranging from basic Maya tutorials through to intermediate Maya tutorials. Our tutorials are created by instructors with industry experience and are designed to get you up and running in Maya quickly without making it seem like hard work.

Copyright © 1999-2015 SimplyMaya - vBulletin® Copyright © 2000-2015, Jelsoft Enterprises Ltd.