Originally posted by imeepmeep
oh rats, i don't have unlimited...
out of curiosity, is it possible to get a model like that bed, the final product when the cloth is settled, from a machine with maya unlimited to one without?
yes - there is a plugin at highend3d that lets you bake cloth so it works with complete - animation and all is exported as well, but you cannot change it after converting.
if you want static cloth, you can work it out in unlimited, and simply duplicate the cloth. the duplicated object will just turn into a polygon object. then delete all the cloth stuff and open file in complete (or ple). you dont have to delete the cloth stuff, maya will simply complain about that (i think) and it wont work of course as cloth in complete/ple.