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Old 30-08-2003, 09:18 AM   #1
TheGreenGiant
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Default tech support!!! How do you use object as light source?

Hello there,

I've got a couple of fluros in my scene and they're meant to be emitting light - I have the incandescene bumped up and I'm using a point light to simulate the light flood - problem is, it's reflecting off the ceiling and looks all wrong. How do I fix this - do I use an area light or swap to a spot - its so going to ruin my existing light setup.. Grrrr...

TGG
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Old 30-08-2003, 01:37 PM   #2
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are you rendering with mental ray???
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Old 30-08-2003, 02:55 PM   #3
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tell the point light not to light the ceiling. Goto relationship editors and then light linking>>light centric. Select the point light on the left hand side and then make sure that the ceiling is unselected on the other side

that should do it

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Old 31-08-2003, 02:28 AM   #4
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Pure MOrning! Thanks!!! Phwoar!! Power!

Just a curious mind thing but will unlinking that suface make the scene render that bit quicker? (Due to the obvious need to not do that extra calculation factor)
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