Maya Training

Introduction to Hard Surface Modeling

Maya Training

Interiors and Furniture Vol 1 & 2 - Modeling & Cloth

Maya Training

Shading, Lighting and Rendering the Bedroom in MR

Maya Training

Robot volume one - Modeling with animation in mind

Maya Training

Spach-Alspaugh House the complete courseware

Maya Training

Burt The Cartoon Dinosaur Vol 01 - Modeling

New Maya Training

Robot Volume 02 - Hybrid Rigging
You are here > Home > SimplyMaya Community Forums
Loading

Welcome to Simply Maya

Please Sign in or Sign up for an account

Member Login

Lost your password?

Not a member yet? Sign Up!

Old 30-09-2003, 10:59 AM   #1
Spoiler
Registered User
 
Spoiler's Avatar
 
Join Date: Mar 2003
Location: London, UK
Posts: 135
Thanks: 0
Thanked 0 Times in 0 Posts
Default UT2003 Robot Biped

I've started another model I intend to use in UT2003. I have most of the modelling complete. I may rework the body somewhat but my polygon count is getting rather high so it wont change all that much.

Here is what I have so far. I have the skeleton built and the pistons have bones that are aim constrained to each other so they work (not shown on this render).

Anyway, here it is:
Attached Thumbnails
 
__________________
<a href="http://www.boygirldesign.co.uk">My Business</a>
Spoiler is offline   Reply With Quote
Old 30-09-2003, 11:18 AM   #2
Spoiler
Registered User
 
Spoiler's Avatar
 
Join Date: Mar 2003
Location: London, UK
Posts: 135
Thanks: 0
Thanked 0 Times in 0 Posts
Default

An action shot.
Attached Thumbnails
 
__________________
<a href="http://www.boygirldesign.co.uk">My Business</a>
Spoiler is offline   Reply With Quote
Old 30-09-2003, 11:17 PM   #3
luistlf
Subscriber
 
Join Date: Sep 2002
Posts: 156
Thanks: 0
Thanked 0 Times in 0 Posts
Default

It`s a nice start, i see he or she :p is learning to walk.
Keep working on it try to add more detail

:thumbsup:
__________________
Life is lived forward but only understood backward
luistlf is offline   Reply With Quote
Old 30-09-2003, 11:24 PM   #4
[icarus_uk]
Registered User
 
[icarus_uk]'s Avatar
 
Join Date: Mar 2003
Location: Too near the sun
Posts: 501
Thanks: 0
Thanked 0 Times in 0 Posts
Default

Nice, is that 1000ish poly count triangulated?
__________________
[icarus_uk] is offline   Reply With Quote
Old 01-10-2003, 12:33 AM   #5
Spoiler
Registered User
 
Spoiler's Avatar
 
Join Date: Mar 2003
Location: London, UK
Posts: 135
Thanks: 0
Thanked 0 Times in 0 Posts
Default

just over 2000 actually :|
__________________
<a href="http://www.boygirldesign.co.uk">My Business</a>
Spoiler is offline   Reply With Quote
Old 01-10-2003, 10:17 AM   #6
THX1138
14 Year Veteran
 
THX1138's Avatar
 
Join Date: Sep 2002
Location: U.S.A.
Posts: 2,135
Thanks: 0
Thanked 69 Times in 68 Posts
Default

Thats a really nice biped robot. Cant wait to see it textured. Just curious, what kind of shader ( if it is a shader ) did you use for that color render?
THX1138 is offline   Reply With Quote
Old 01-10-2003, 11:56 AM   #7
Spoiler
Registered User
 
Spoiler's Avatar
 
Join Date: Mar 2003
Location: London, UK
Posts: 135
Thanks: 0
Thanked 0 Times in 0 Posts
Default

It's just the standard lambert grey with a GI_Joe script I got from www.pixho.com
__________________
<a href="http://www.boygirldesign.co.uk">My Business</a>
Spoiler is offline   Reply With Quote
Old 02-10-2003, 09:35 AM   #8
cracker
Subscriber
 
cracker's Avatar
 
Join Date: Jun 2002
Location: England
Posts: 168
Thanks: 0
Thanked 0 Times in 0 Posts
Default

I'd really like to know how you render a scene like that?

what light did you use and what material?
cracker is offline   Reply With Quote
Old 02-10-2003, 10:11 AM   #9
[icarus_uk]
Registered User
 
[icarus_uk]'s Avatar
 
Join Date: Mar 2003
Location: Too near the sun
Posts: 501
Thanks: 0
Thanked 0 Times in 0 Posts
Default

>I'd really like to know how you render a scene like that?

what light did you use and what material?




>the standard lambert grey with a GI_Joe script
__________________
[icarus_uk] is offline   Reply With Quote
Old 02-10-2003, 10:16 AM   #10
cracker
Subscriber
 
cracker's Avatar
 
Join Date: Jun 2002
Location: England
Posts: 168
Thanks: 0
Thanked 0 Times in 0 Posts
Default

Just read the other post's and realised I posted the same question....DOH

Downloaded the script but now how do I install it?
cracker is offline   Reply With Quote
Old 02-10-2003, 10:40 AM   #11
Spoiler
Registered User
 
Spoiler's Avatar
 
Join Date: Mar 2003
Location: London, UK
Posts: 135
Thanks: 0
Thanked 0 Times in 0 Posts
Default

open up the .mel and it tells you how at the top of the file.
__________________
<a href="http://www.boygirldesign.co.uk">My Business</a>
Spoiler is offline   Reply With Quote

A little bit about who we are
Links you might find useful
Catch up with SimplyMaya
SimplyMaya specialises in Maya tutorials. We offer over 1,000 individual Maya training videos, ranging from basic Maya tutorials through to intermediate Maya tutorials. Our tutorials are created by instructors with industry experience and are designed to get you up and running in Maya quickly without making it seem like hard work.

Copyright © 1999-2015 SimplyMaya - vBulletin® Copyright © 2000-2015, Jelsoft Enterprises Ltd.