Substance Painter
In this start to finish texturing project within Substance Painter we cover all the techniques you need to texture the robot character.
# 1 27-10-2003 , 09:45 PM
iron_tick's Avatar
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Join Date: Sep 2002
Location: Chicagoland USA
Posts: 719

telegram for mr.polygon9000

since your recent adintion to the completed final works area, i have concluded that only you have the answer to my question so i will ask you directly LOL,

I got a spot light with fog and mental ray. the fog is there and seems to work fine, but when i put the raytraced shadow on it goes bye bye. any idea why? just using regular light fog to generate fog with no GI or caustics.

Attached Thumbnails

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And after calming me down with some orange slices and some fetal spooning,
E.T. revealed to me his singular purpose.

--TOOL, 10,000 Days---

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Last edited by iron_tick; 27-10-2003 at 09:48 PM.
# 2 27-10-2003 , 09:48 PM
iron_tick's Avatar
Subscriber
Join Date: Sep 2002
Location: Chicagoland USA
Posts: 719
please help.


<html><font size=2>
<font color="blue">
And after calming me down with some orange slices and some fetal spooning,
E.T. revealed to me his singular purpose.

--TOOL, 10,000 Days---

</font></pre>
</html>
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