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Old 09-11-2003, 06:34 AM   #1
Dann
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Default Cannot Shatter

For some reasons all of the objects in my scene will not shatter. I've tried deleting the history, but that didn't help. I tried creating a primitive, and that shattered fine. So it's something about my objects it doesn't like.

Any thoughts?
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Old 09-11-2003, 11:20 AM   #2
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Not sure. Can you post some examples of what you can't shatter?
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Old 09-11-2003, 04:32 PM   #3
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Check to see that it doesn´t have non-manifold geometry too.
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Old 09-11-2003, 07:39 PM   #4
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Originally posted by adldesigner
Check to see that it doesn´t have non-manifold geometry too.
Well I don't know what that is. Can you explain?

Here is a piece of my model that will not shatter. I'm working in 4.5, fyi.

Thanks for the help,
-dann
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File Type: ma shard.ma (90.5 KB, 14 views)
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Old 09-11-2003, 08:22 PM   #5
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Well, still not sure but it might be because your model is not "clean". You might want to try and split the faces until every edge is looping around the model. Maintaining quad faces helps in many cases...

I just tried a quick way with the Polygon -> Cleanup with "Tessellate / Faces with more than 4 sides" on and after that it shattered... not very nice result though...
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Old 09-11-2003, 08:35 PM   #6
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Ah, I see what happened. I need to manually clean up some of my geometry before I shatter. (split the faces)

Thanks.
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Old 09-11-2003, 11:08 PM   #7
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Thanks K!
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