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Old 01-12-2003, 06:23 PM   #1
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just did it just to "do something" to ease my fustration with these oline tuts....
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Old 01-12-2003, 06:34 PM   #2
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I like that.. its difrnet..
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Old 01-12-2003, 08:33 PM   #3
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the window sill has no thickness and the edge looks jaged
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Old 08-12-2003, 09:11 PM   #4
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Lighting: No light coming in from the window but there appears to be a light source inside the room casting light in the lower left. what is casting that light? If we can't see it then it makes it feel a bit off.

Also, might want to throw an image outside that window. Just put a photo on a plane and place it behind the open window. Will make loads of difference.
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Old 09-12-2003, 07:04 AM   #5
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Originally posted by dave_baer


Also, might want to throw an image outside that window. Just put a photo on a plane and place it behind the open window. Will make loads of difference.
hum, the image idea is what i wanted to do originally... but i grew tired of messing with MR final gather... maybe i'll spend some more time to finish it and make it a bit better. (when i have time that is )
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Old 16-12-2003, 08:59 AM   #6
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small update....:o
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Old 16-12-2003, 11:20 AM   #7
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if your going for deapth of field, its not right.. first render was much better. This looks like a composit..
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Old 16-12-2003, 07:50 PM   #8
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Yeah, that DOF is not right. kill it. Also, the image in the window now has no depth to it. Looks like an image in the window. Pull it back from the window so you have to look out onto it. :p

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Old 16-12-2003, 10:25 PM   #9
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A thought that might help on the problems with your edges.. around the window.. is that like just one poly plain ther.. or is it modeled like its really a wall.. with thickness.. as I remember reading MR's FG and GI work better with fully enclosed shaps.
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