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Old 17-12-2003, 11:34 PM   #1
RickStefani
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Default Gallery submission: Armagosa Toad leg chili

Here is an older work, not that old though. Armigosa Toad leg chili. I hope you like it.
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Old 17-12-2003, 11:38 PM   #2
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Great work. I love the image. I see he likes the hard stuff.
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Old 18-12-2003, 02:27 AM   #3
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LOL, looks great.. so is the bottel modeled or no ?
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Old 18-12-2003, 02:54 AM   #4
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thanks Pony and 3djoe. He takes after his creator. Haha. The bottle is modeled.
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Old 18-12-2003, 06:00 PM   #5
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Works for me, good stuff.
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Old 18-12-2003, 09:51 PM   #6
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I like it!! Funny shiznit!!

Pony pointed out the bottle. Model huh? Looks great!

Maybe a little out of place? I don't think it matches the sceen. Looks a little too photo realistic. Maybe cartoon it a little??

Just my crumby opinion.

Good stuff!

Tony.
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Old 23-12-2003, 06:30 AM   #7
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Especially since a Jack bottle would be huge compared to a toad... when you have a beer can infront of him near his own size the bottle would tower over him.

Maybe give him a moonshine jug?
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Old 24-12-2003, 03:59 PM   #8
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Here is an update for your christmas pleasure. Thanks for all your C&C.
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Old 24-12-2003, 04:26 PM   #9
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lol very cool, I like your snow shader it's pretty sweet Only thing I would say is that he's a little too glossy for my liking I would tone down the spec on him a bit

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Old 24-12-2003, 04:43 PM   #10
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Haha, his texture is a Lmbert one. The colors make him look glossy. He are not the first to say that but other than repainting him I am not sure how to fix that.

Edit, I am rude I know. Thanks for you kind words.

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Old 25-12-2003, 01:53 AM   #11
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I think that lambert looks great. I wouldn't change his colors for nothing. awsome little critter. Rare to find a model this finished.
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Old 26-12-2003, 07:13 PM   #12
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Nice work Rick, I like him The one thing I see are the shadows maybe a little too dark.
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Old 27-12-2003, 11:46 AM   #13
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Very cool looking character! I like it!
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Old 30-12-2003, 01:02 PM   #14
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Ok but Lambert shaders dont have a spec component.... so I'm confused. I also noticed that his trousers have a very well defined highlight, as do the rocks these two materials should be very diffuse and not reflect or give highlights... I would tweak your materials. Even if it means repainting.

So did you paint in the spec highlights? cause that's not a great idea. I dont mean to be rude but I think you've got a well modelled character that is being let down by the materials
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Old 01-01-2004, 04:20 AM   #15
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To be honest, I'm just not seein' those highlights you speak of.

Great work IMO, keep it up.
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