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Old 04-01-2004, 08:33 PM   #1
tricecold
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Talking Character Nety. Looks like a guy still

Please Critique. Box Modelling. Here are some renders

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Old 04-01-2004, 10:51 PM   #2
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Someone needs to turn their monitor off and get a good nights sleep.
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Old 05-01-2004, 01:29 AM   #3
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It looks ok. The eyes are right excpt a little to blood shot. It would be eazyer to to C+C if there was a pic or ref to what you were trying to model.
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Old 05-01-2004, 03:48 PM   #4
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I love the blood shot eye. How did u do it?
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Old 05-01-2004, 07:17 PM   #5
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Good Start. I agree with Pony on the eyes, but it is looking good man.
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Old 05-01-2004, 07:28 PM   #6
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Default eyes

yo.. i didnt do the eyes since they are taking a lot of attention... it is a maya shader that i downloaded until i start for the eyes cos i dont like zombies...
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Old 06-01-2004, 09:22 AM   #7
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that part on the eye where it looks darker than the rest, u need to reverse its normal b4 smoothing
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Old 06-01-2004, 08:41 PM   #8
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Default Some Texture Test

Ok i got bored of modelling a little so i did some texture tests today... they are low res and quick work but let me know what do you think...
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Old 08-01-2004, 01:32 PM   #9
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i am pretty much happy with the geometry now. now struggling real hard with the textures.. it looks like mud or sth. need real help here.. pls help...
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Old 08-01-2004, 01:39 PM   #10
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I think you're on the right track, although it definitely is very guy-like. Keep it up!
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Old 08-01-2004, 01:50 PM   #11
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Thnx for the comments mtmckinley.Do u have any tips how to make the texture look realistic.
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Old 11-01-2004, 03:25 AM   #12
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his head seems a bit large vertically, or maybe im just not sure what i look like because ive got hair, anyway... cool!
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Old 11-01-2004, 12:43 PM   #13
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wait that's sposed to be a chick? looks like a guy very much. looks great though
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