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Old 06-07-2004, 01:45 AM   #16
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The texturing dvd is done, along with a trex modeling DVD - the rex has all the gfx done also so this may hit the shelfs just before the texturing one, but news will be on them both very very soon, infact im working on the newsletter now
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Old 06-07-2004, 02:22 AM   #17
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Here are 2 images of the model with a level 2 smooth. Everything look as good as in subdiv...
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Old 06-07-2004, 02:23 AM   #18
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close up on the face with its massive number of faces...
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Old 06-07-2004, 02:26 AM   #19
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now the face and mask with just a level 1 smooth
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Old 06-07-2004, 02:30 AM   #20
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last one.. notice the leg pocket, it looks very bad with just one smooth.

I think a solution would be to give a level 1 smooth everywhere and smooth again the problematic area?

Also, will it be possible after I smooth to go back to a less detailled level in case I need to do some changes to the model? Right now, I am saving at every steps to make sure that I can always move back in case of need but I was wondering if there was a more efficient way to do so.
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Old 06-07-2004, 02:51 AM   #21
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(if u don't delete history after u smooth) in the shape tab u can adjust the smoothness back to leve 0 and the interpolation
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Old 06-07-2004, 02:53 AM   #22
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Maybe you should go back to the polys, and delete the pocket. then extrude faces, and detail from there.
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