Maya 2020 fundamentals - modelling the real world
Get halfway through a model and find it's an unworkable mess? Can't add edge loops where you need them? Can't subdivide a mesh properly? If any of this sounds familiar check this course out.
# 16 18-02-2005 , 12:47 PM
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Loving the cell shading, and as 13uRneR said the bump map gives it a more realistic but still cartoony look.


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# 17 18-02-2005 , 03:13 PM
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3700 tris, cutting it a bit closer though I may do some simplifying.

# 18 18-02-2005 , 08:23 PM
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not really, you have 7000 max, or 3500 if you want to push yourself


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