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# 1 06-01-2006 , 08:47 PM
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Character modeling by vIm

So hello everybody this is my first real Wip (exclude chalenge) on the net. I present myself I come from Quebec, canada , I'm 16 years old... So im Starting to modelised the eye of my chacarter using maya and zbrush .

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Last edited by vim; 06-01-2006 at 08:52 PM.
# 2 06-01-2006 , 08:48 PM
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i'm working on the head now.

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# 3 06-01-2006 , 09:09 PM
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so update of some gaz mask (futurist style)

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# 4 06-01-2006 , 09:13 PM
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hey! its a great work you have there.look like you are really good at zbrush.your computer should slow down with the number of face your char. has.(i think its a problem with zbrush,it add too much faces)

# 5 06-01-2006 , 11:22 PM
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Looks like a good job so far, Im a little disappointed that didnt model the rest of the face, I can understand it from the pOv that you wont see it, but if they were there at least you would have the option to use them both.

Keep up the good work
Jay

# 6 07-01-2006 , 12:27 AM
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thx all some update with of mask

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Last edited by vim; 07-01-2006 at 12:31 AM.
# 7 07-01-2006 , 12:27 AM
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wireframe

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# 8 07-01-2006 , 12:29 AM
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update of some details on the face and snapshot with the mask

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# 9 07-01-2006 , 12:42 AM
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nice work!

p.s tu parle surement francai si tu habite a quebec, moi j'habite proche de st-eustache.tk, si tu parle francais...ben c le fun pcq je pense pas quil y ai bcp de monde qui parle francais ici. continu ton"great work"user added image

# 10 07-01-2006 , 12:46 AM
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small update of the middle of the mask the air trap

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# 11 07-01-2006 , 12:51 AM
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global view

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# 12 07-01-2006 , 01:19 AM
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first of all much respect to your abilities dude! crits would be - spend some more work on the frontside of the ear. it needs to be well integrated to the head. right now it looks kind of protruding the side of the head (don´t mind my poop english!) also I liked your pure maya version of the geometry more than the zB. why? cause it looked more natural. do more zero level modeling on the maya geo then you´ll need less massive topology changes in zB. zB should be used for subtle greeble stuff and such.

really good work vim!

# 13 07-01-2006 , 01:47 AM
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ok i will maked modification for the ear of my model ... thx


mc-fleury wais je parle francais si sa te tente de parler plus un peu tu a juste a majouter a ta liste dans ton msn samuel.poirier@gmail.com


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# 14 07-01-2006 , 01:55 AM
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mesh make with maya

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# 15 07-01-2006 , 02:10 AM
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now delete those faces + little tweaking and you´re done I guess.

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