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Old 16-05-2006, 02:58 AM   #31
mc-fleury
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looking very good man!are you gonna texture it...
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Old 16-05-2006, 03:20 AM   #32
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Yea im hoping. I got a few tutorials on texturing and using displacement maps for the skin with renderman. Hopefully I can pull it through
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Old 16-05-2006, 04:56 AM   #33
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another shot
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Old 16-05-2006, 04:57 AM   #34
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opps, I realized I overwrote my other picture lol so I guess I dont have another shot. Sorry about that
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Old 16-05-2006, 05:01 AM   #35
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wow very impressive ...love how this is turning out ..good job ... can we see a wider angle with all of it in the pic ? not dead on side but cock eyed >?

I am in awe ..very nice ..
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Old 16-05-2006, 08:44 AM   #36
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nice detail.
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Old 23-05-2006, 12:39 PM   #37
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I forgot I have this pic for you mmoore
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Old 23-05-2006, 12:40 PM   #38
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SORRY EVERYONE!!!!!!!!!!!!!!!!!!!!!!!!!!! I thought I cut that image down in size.
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Old 26-05-2006, 11:52 AM   #39
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hey dude awsome work and i know HOW TO FIX UR PRIGINAL PROBLEM

yes i get that ALL THE BLOODY TIME lol

but i figured it out

to fix it
go into photoshop then make the image 500 x wat ever it auto adjusts to save it then u will get a PERFECT IMAGE

works with ANY size juss change it to 500 let the other box auto config and it will hav exactly the same quality
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Old 26-05-2006, 03:31 PM   #40
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Eric look good as well ..I am still working on mine ..hopefully I can see you finsih this or is this the finish model ?
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Old 26-05-2006, 03:34 PM   #41
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Nice dragon, but not personally me style.

keep up the good work,
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Old 30-08-2006, 03:37 PM   #42
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ahaha looks mad!
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Old 29-10-2006, 03:00 AM   #43
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Hey everyone. OK so I want to learn texturing. I never textured anything before so please bare with me and HELP!!!!!!!!!!!!!!!!! lol. I suck at it but i really want to learn it because it can make a model look amazing. Anyways, heres what I have so far. Im not keeping those textures because they are poor and plus, I have to finish the model. This my first time really touching photoshop or texturing so i dont know the settings yet. Anyways, the body i realized has a horrible mesh. haha back then it looked nice but as i got better im seeing how bad it really is so im retweeking it and then off to textring. does anyone also have uv editor shortcuts that can help because trying to flatten out the eye was a BI**H lol it sucked. i spent like 3 hours on it and im not even gon use it. anyways enough talk
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Old 30-10-2006, 03:17 AM   #44
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ok So im done texturing for now becaause i want to do the whole model and my uv map suxs. Look at it, its a bit streched so ill redo it when i do the whole body.

What do you guys think I should do

1) keep the 2 legs or go 4 legs.

2) Accessories (if any, what should i add to the body or head for accessories)

3) tail, should it be pointed or with a spike

4) anything else just please post and ill try to work on it

please reply because im in a delima and im curious as to what ppl would rather see. i wanna build somehting nice

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Old 30-10-2006, 03:31 AM   #45
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1. I would go with four legs ...if i finish mine I would go with four ....

2. i would think maybe like a some straps and mouth gaurd ...or something like that

3. tail ..maybe some spikes but not alot

4. more scars
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