Substance Painter
In this start to finish texturing project within Substance Painter we cover all the techniques you need to texture the robot character.
# 1 23-06-2006 , 02:20 PM
Registered User
Join Date: Jun 2006
Posts: 3

3DS Importer Problem

Hi,

I am trying to import some 3DS models into Maya 7.

I downloaded the 3DS Importer from Autodesk(Alias) website. It is called 3dsimporter.mll which should be copied into the plug-in directory.

Everything is done. However, the "loaded" tick box in Maya's plug-in manager cannot be selected so that the plug-in cannot be enabled.

I don't know why it happens. Can any body give me some clue?

Thanks

ninjaindark

# 2 23-06-2006 , 06:49 PM
Falott's Avatar
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Join Date: Jan 2005
Location: vienna
Posts: 1,095
can´t tell about the plugin, but embedded in/export format of both software I use is fbx file format (obj also sometimes for small geometries) which works pretty fine.


everything starts and ends in the right place at the right time.
# 3 23-06-2006 , 10:57 PM
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Join Date: Feb 2006
Location: Staten Island, New York City.
Posts: 20
I had the same problem. Download the Bonus Tools from the site and it will have the 3DS Plugin that works for maya 7.

# 4 24-06-2006 , 08:29 AM
Registered User
Join Date: Jun 2006
Posts: 3
Thanks. The 3DS importor in the bonus tool for maya 7.0 works perfectly. user added image

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