Introduction to Maya - Modeling Fundamentals Vol 1
This course will look at the fundamentals of modeling in Maya with an emphasis on creating good topology. We'll look at what makes a good model in Maya and why objects are modeled in the way they are.
# 1 05-08-2006 , 04:04 PM
j5ive's Avatar
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Copy UV layouts?

I am modelling a scene in which a lot of the models ie. buildings etc are the same just scaled differently. I presume I can copy the uv set from one to another?! How do I do this?

regards


If you believe in telekinesis, raise my right hand.
# 2 05-08-2006 , 04:22 PM
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supposing they are duplicated from the same model, you can use Polygons > Transfer > Options and check UVs.

# 3 05-08-2006 , 04:37 PM
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cheers Mike, worked a charm.


If you believe in telekinesis, raise my right hand.
# 4 05-08-2006 , 05:08 PM
I think this is new in Maya 8

Maya can now transfer UV, color per vertex (CPV), and vertex position information between surface meshes that have differing topologies (that is, the number, arrangement, and connectivity of vertices on each mesh is not identical) using the new Transfer Attributes feature.


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