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Old 07-12-2006, 01:09 PM   #1
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Default toon spider

Here's a clay render of a cartoon spider I am working on. Still a bit of work around the joints to do as well as the spinnerets and pedialps, which are not done at all yet. Then the joys of texturing and rigging it
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Old 07-12-2006, 01:40 PM   #2
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nice

god knows where the rest of this post went - oh well try again.

it kinda looks like the spider from james and gaint peach stop motion movie crossed with characters from corpes bride.

looks very cool
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Old 07-12-2006, 01:48 PM   #3
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Yeah it looks evil in a kind of cute way
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Old 07-12-2006, 06:58 PM   #4
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Looking pretty sweet. Were you planning on putting hairs on it? I think that'd be awesome.
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Old 09-12-2006, 01:26 AM   #5
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yeap, though not totally covered. I'm trying to give it a sort of bristly appearance.
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Old 09-12-2006, 01:29 PM   #6
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Bit more of an update. I have put some more geometry in around the leg joints to define them a bit better, and a bit of work around the eyes to give him some eyelids. Still a bit of a problem with gaps around the eyeballs though. I'm not sure how I am going to deal with this since the eyes are large and spherical. I think I might use a deformer lattice on them to flatten them a bit and make the eyelid shape a bit flatter.
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Old 10-12-2006, 03:49 AM   #7
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Looking good. And cool idea about the hair. That's more along the lines I was thinking of, not a furry spider, but a bristly tarantula type.

Can't wait to see some updates!
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Old 10-12-2006, 04:20 AM   #8
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I like it alot. Good job on the eyes makes it look good. Also are you planning on animating it? Can't wait to see.
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Old 11-12-2006, 07:50 AM   #9
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yes I'm going to fully rig it and (eventually) animate it. I have a few little animated shorts in mind, but they need other characters. This one is the most complex though.
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Old 13-12-2006, 03:13 AM   #10
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When fiddling around with the eyes, I noticed some really ugly geometry because of my use of extrude. I've neatened it up alot now, given it some eyelids, and shaped the eyes with a lattice deformer. Just a little work around the mouth and the main face area will be done.
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Old 23-03-2007, 11:29 PM   #11
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Just resurrecting my old thread. I've started to UV map the spider. Done one leg and I'll use that to help me with the others. The back end was made from a sphere, so that will be easy. This render has the original model in the background.
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Old 24-03-2007, 07:56 AM   #12
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UV Maps on 5 legs done now.
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Old 25-03-2007, 03:25 AM   #13
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finally, all the UVs cut from the tangly square of chaos. I still need to stitch the head together and tidy a couple of the legs a little, but the body is fine.
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Old 25-03-2007, 03:26 AM   #14
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forgot the pic.
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Old 26-03-2007, 09:06 AM   #15
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Looks cool! I'm excited to see that finished! Good styling!

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