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Old 24-01-2007, 09:03 AM   #31
younglion
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Thats some nice work you got there man.
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Old 24-01-2007, 10:18 AM   #32
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how the hell is it only 50 000 faces???
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Old 24-01-2007, 11:20 AM   #33
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Originally posted by acid44
how the hell is it only 50 000 faces???

Efficient modeling.....
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Old 24-01-2007, 04:50 PM   #34
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thanks for the comments guys

about the faces acid, i could probably reduce it to 30000 if i make all the windows seperately 1x1 instead of having them 10x10. i dont know why i didnt do that in the first place, if i can be bothered at the the end i will probably do that.

it takes me 10 seconds to load up my scene even longer sometimes. pretty shocking...

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Old 26-01-2007, 02:35 PM   #35
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heres a update, started the roof, finished off the back and added in the other side building... also extended the back since it looked too small,

cheers guys, marlon







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Old 27-01-2007, 08:01 AM   #36
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heres an update, added in the top part and fixed a few things...
comments and crits most welcome

marlon

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Old 27-01-2007, 01:01 PM   #37
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Wow, that's great work. I really like it
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Old 27-01-2007, 02:25 PM   #38
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i think you should do that idea with the windows your computer may thank you:p

thats lookin cool man
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Old 27-01-2007, 02:32 PM   #39
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very nice stuff m8 keep it up.
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Old 28-01-2007, 05:23 PM   #40
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yeah, this is looking really cool - good job mate!

Any plans to do some of the surrounding scenery such as the street, lamposts and trees - just to put it into context?
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Old 29-01-2007, 04:14 AM   #41
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thanks for the comments guys alot, this is what gets me to model more in maya

"i think you should do that idea with the windows your computer may thank you"

what do you mean by that? can you explain it to me again acid, sorry i just woke up and my head isnt straight yet lol ... :p

"Any plans to do some of the surrounding scenery such as the street, lamposts and trees"

haha i though about it, and if i free great when i finish it i will do the surrounding areas such as lamposts etc thanks for asking,

thanks again guys, cheers ... marlon
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Old 29-01-2007, 05:45 AM   #42
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here a little render test with Occlusion on... hehe kind of done it when thx mentioned it in arrans challenge thread

looks better than my usual renders,

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Old 29-01-2007, 09:05 AM   #43
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Fantastic looking model you got there marlon. The renders look great as well, especially like the last one with the occusion.

Keep up the good work.
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Old 29-01-2007, 09:13 AM   #44
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Looks good man, up the number of samples for hte occlusion nodeto get rid of the blotcheyness
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Old 29-01-2007, 12:35 PM   #45
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thanks leon yeah i like the occlusion aswell better than all my other renders lol...

thanks also steve and the tip about occlusions

marlon
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