This course will look in the fundamentals of modeling in Maya with an emphasis on creating good topology. It's aimed at people that have some modeling experience in Maya but are having trouble with
complex objects.
yeah - i definitely need to practice my texturing and rendering skills! i figured i would finish up these three and then focus on getting them textured, as I haven't done much of that yet.
eventually i'd like to create a small scene with a number of the objects - sort of a corner of the office type scene. we'll see how it goes....
bit of an update - i've mainly been finishing off the fan - adding details and sorting out the blades. I still have a couple more things to add, but I think I'm ready to start texturing...
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