"Concrete" Texture Mapping using Photoshop
I've been through Maya Help and I'm not finding what I need. Here's the deal:
I took a high-res photo of some actual concrete, and have created a single "tile" of it in Photoshop. I would like to place it onto an object and scale it down (quite small), and have the scaled down image repeat/tile all over the object.
What I've got so far is a Lambert, Color > image file (Normal). It's huge, and I'd like it to be very fine detail--so rather than one large, single image being shared by all the faces, I'd like to have many smaller tiles.
I'm not sure where to go from here . . . am I on the right track?
Here's a screenshot of what I've got: