I'm willing to try it all.
If i have a hard look at myself i think moddeling is my best skill in maya at the moment, but i know how to uvunwrap models and how to paint textures(i use zbrush to paint textures ).
The only thing i'm not good enough at , is animation, but i'm learning, i know how to build the skeleton and all and i have some documentation that i can fall back on in case i get stuck.
The conceptart i posted here is also pretty much the skill level i'm at at the moment, i like to do it though, so if i can help you with that, i will.
is a link to the studio i followed my 3d course it has some examples of my work, you can find my e-mail adress there also.
You can also look at the post i have here(it's the yodapost) for examples of my work, i use this project to learn the various skills needed to become an allround 3d artist, so if you look there you can decide for yourself what you want me to do.