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Old 28-11-2007, 12:30 PM   #16
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Originally posted by Jay

I just got a job as a character modeller at a vfx house (though I have 4years exp) I didnt need an interview, they saw my stuff, gave me a test to do over 3 days, I got the job. Ive been here a month and have built and textured 10 hi res characters already!!

Its freakin awsome....


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Old 28-11-2007, 06:38 PM   #17
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Originally posted by mtmckinley
My first entry level position was under $30k a year.

And I *do* have a degree.
WOW! That's kinda low, $2,500 a month?! Not including taxes! What's the cost of living out there?
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Old 28-11-2007, 09:47 PM   #18
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Cheers Steve.

Can you mail me your address again, I think I deleted it.

Cheers
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Old 28-11-2007, 10:13 PM   #19
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Good to know you got sorted ok after the job cuts jay.
I'm guessing you might have time to get back onto outlaws again now? I'm itching to see if the hidden hero comes in and blows that guys head off!

Si
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Old 28-11-2007, 10:47 PM   #20
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Hi Si

Yeah back on it already. Yeah that guys going to get it for sure, even I want to see what happens LOL

Cheers for now
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Old 29-11-2007, 12:58 AM   #21
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Originally posted by djknucklez1
WOW! That's kinda low, $2,500 a month?! Not including taxes! What's the cost of living out there?
He said lower than $30,000. :lmao:
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Old 29-11-2007, 05:43 AM   #22
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It's still worth going to school, as it looks good on your portfolio and as djknucles1 said, will affect your paycheck for quite a while. But anyway you should be learning stuff in and out of school. I'm learning maya on my own right now cause I'm in high school, but going to school where there are experts that can help you improve is invaluable in my opinion. There's no reason to reinvent the wheel y'know.
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Old 29-11-2007, 11:07 AM   #23
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Originally posted by Jr.Who
He said lower than $30,000. :lmao:
ok, so let's say 25K a year then, Divided by 12 (months) = $2,083 a month. Minus Taxes it all comes down to around $1,800. That's insane.
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Old 29-11-2007, 11:57 AM   #24
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Originally posted by djknucklez1
ok, so let's say 25K a year then, Divided by 12 (months) = $2,083 a month. Minus Taxes it all comes down to around $1,800. That's insane.
lol, my mistake. I read your post too fast and thought you said $2,500 a year. Now that would be an embarrassing job!
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Old 29-11-2007, 12:23 PM   #25
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Yeah, $1800 a month is like rent in CA. haha I was a contractor and had to send $2000 every 3 months out to the IRS to pay my own taxes. That was rough. But it was my first job and got my foot in the door of this fine industry I'm still in!
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Old 29-11-2007, 01:10 PM   #26
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Yeah, right now I'm getting close to 50K but it barely covers my mortgage, utilities, expenses and car payment. Living in in Silicon Valley hurts sometimes.
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Old 30-11-2007, 03:25 AM   #27
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so anyway, yeah, money is relative to the cost of living. In my own experience in looking for jobs and talking to employers, it's the quality of the portfolio and the character of the person that is the most important. The amount of money you can get is 99% based on experience. Maybe Rockstar is that exception that looks at schooling, but I'd say the vast majority don't.

Not to say schooling can't be good. *I* went to school and I'm glad I did. I'm just saying it's not a prerequisite to getting a job.

And of course I'm speaking mainly about game studios. I don't have film studio experiences.
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Old 30-11-2007, 04:12 AM   #28
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I feel that a great portfolio and a good attitude and a prefessional approach and understanding aint gonna hold you back, even if compared to a degree.

Got to say i'm hoping that a studio does look at qualifications!
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Old 30-11-2007, 07:26 AM   #29
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I agree. If you love what you do then the money won't matter. It will eventually come.
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Old 30-11-2007, 08:10 PM   #30
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Wow! these releaves a bit of the tention now. :p

Man you guys are living it(well atleast i think so), doing what you love doing best. Ived still got a stinking year left till i finish school and maybe have a chance to step into the industry(hope so anyway).
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