I have been workign on a hockey goalie. I have created and rigged most of the key elements. I created a poly jersey and converted it to an nCloth. I created a chest protector underneath to act as the target and have that as the passive. When I play the animation in Maya, the jersey flows ok. Not great.
When I render it, all hell breaks loose as you can see on my next post. The jersey isn't following the plan. The second image is a render of the exact same frame and setup as the first image, i.e. all I've done is hit render.
The only tutorial I have seen here on cloth is for the older style of cloth. I have gone through the Maya tutorial and played with many settings, none seem to do the trick.
Any ideas from teh Maya gods.