Maya Training

Introduction to Hard Surface Modeling

Maya Training

Interiors and Furniture Vol 1 & 2 - Modeling & Cloth

Maya Training

Shading, Lighting and Rendering the Bedroom in MR

Maya Training

Robot volume one - Modeling with animation in mind

Maya Training

Spach-Alspaugh House the complete courseware

Maya Training

Burt The Cartoon Dinosaur Vol 01 - Modeling

New Maya Training

Robot Volume 02 - Hybrid Rigging
You are here > Home > SimplyMaya Community Forums
Loading

Welcome to Simply Maya

Please Sign in or Sign up for an account

Member Login

Lost your password?

Not a member yet? Sign Up!

Old 14-03-2008, 08:22 AM   #1
Joopson
Registered User
 
Joopson's Avatar
 
Join Date: Jul 2005
Location: Los Angeles, CA
Posts: 2,313
Thanks: 1
Thanked 33 Times in 33 Posts
Default Joopson's morrowind add-ins

hey y'all! (sorry, I'm not really from the south... )

anyway, i spent 15 minutes or so making a fence to use in my mod for morrowind, and here is what i got. really simple, but it serves its purpose.

and the in game:





im going to try to (hence this thread) create or recreate some basic elements in morrowind to create a unique look to it for when i finally get further into my "blackened isles" morrowind mod. my goal is to make my final mod a bit more mine than if i were to use there models.


i am starting small with that fence, and i will model something else tomorrow and try to knock something off the list every day. should be fun. feel free to leave comments and questions.
thanks
-Andy
__________________
Environment Artist @ Plastic Piranha
www.joopson.com
Joopson is offline   Reply With Quote
Old 14-03-2008, 10:07 AM   #2
Joopson
Registered User
 
Joopson's Avatar
 
Join Date: Jul 2005
Location: Los Angeles, CA
Posts: 2,313
Thanks: 1
Thanked 33 Times in 33 Posts
Default

i started a barrel:


10 minutes of work on it so far. i still need to add depth to those metal parts, and maybe work on the plumpness of the barrel
__________________
Environment Artist @ Plastic Piranha
www.joopson.com
Joopson is offline   Reply With Quote
Old 15-03-2008, 11:11 PM   #3
Joopson
Registered User
 
Joopson's Avatar
 
Join Date: Jul 2005
Location: Los Angeles, CA
Posts: 2,313
Thanks: 1
Thanked 33 Times in 33 Posts
Default

no comments yet? :p

im going to finish the barrel and then make a well next ^_^
__________________
Environment Artist @ Plastic Piranha
www.joopson.com
Joopson is offline   Reply With Quote
Old 16-03-2008, 12:46 AM   #4
Jr.Who
 
Posts: n/a
Default

Don't know too much about the game, but I'll be watching.
  Reply With Quote
Old 16-03-2008, 01:10 AM   #5
elephantinc
Level 32 pachyderm
 
elephantinc's Avatar
 
Join Date: Dec 2007
Location: England
Posts: 1,859
Thanks: 12
Thanked 43 Times in 37 Posts
Default

Glad youre making it for morrowind not oblivion, oblivion doesnt work on my comp
so far so good
so what is this mod?
elephantinc is offline   Reply With Quote
Old 16-03-2008, 02:02 AM   #6
Joopson
Registered User
 
Joopson's Avatar
 
Join Date: Jul 2005
Location: Los Angeles, CA
Posts: 2,313
Thanks: 1
Thanked 33 Times in 33 Posts
Default

for the mod i am going to change the basic things (barrels, fences, and other things,) and then i am going to add a city to north-Eastern Vvardenfell using all the things i am changing/making.

its basically so i get better at the editor. right now, im kind of lacking at using it.


my blackened isles mod is linked in that thing below my posts, so if you want to, check it out.

thanks for the interest.
-Andy
__________________
Environment Artist @ Plastic Piranha
www.joopson.com
Joopson is offline   Reply With Quote
Old 16-03-2008, 08:21 AM   #7
Joopson
Registered User
 
Joopson's Avatar
 
Join Date: Jul 2005
Location: Los Angeles, CA
Posts: 2,313
Thanks: 1
Thanked 33 Times in 33 Posts
Default

here is the well, finished.

its weird, it looks different in game then it does in the screen shot. it looks alot better in the game itself. probably Gamma stuff... who knows. anyway:

__________________
Environment Artist @ Plastic Piranha
www.joopson.com
Joopson is offline   Reply With Quote
Old 16-03-2008, 08:29 AM   #8
DJbLAZER
Registered User
 
DJbLAZER's Avatar
 
Join Date: Jun 2004
Location: Gothenburg, Sweden
Posts: 1,318
Thanks: 0
Thanked 0 Times in 0 Posts
Default

The game engine probably doesn't render exactly the same as Maya does, that's why. They may calculate light a bit different etc.

By the way you should bake occlusion into the textures, looks a lot better.
DJbLAZER is offline   Reply With Quote
Old 16-03-2008, 08:35 PM   #9
Joopson
Registered User
 
Joopson's Avatar
 
Join Date: Jul 2005
Location: Los Angeles, CA
Posts: 2,313
Thanks: 1
Thanked 33 Times in 33 Posts
Default

yeah, ill try to find out how to.

BTW, i am tweaking the texture a bit more on the well, i will update later
__________________
Environment Artist @ Plastic Piranha
www.joopson.com
Joopson is offline   Reply With Quote
Old 27-03-2008, 10:31 PM   #10
Acid44
Registered User
 
Acid44's Avatar
 
Join Date: Sep 2006
Location: Toronto, Ontario, Canada
Posts: 2,639
Thanks: 12
Thanked 186 Times in 179 Posts
Default

man... i just started playing oblivion a couple weeks ago... games addictive as hell... is morrowind any good?
__________________
Acid44 is offline   Reply With Quote
Old 28-03-2008, 03:42 AM   #11
mtmckinley
The Maya Mountain
 
mtmckinley's Avatar
 
Join Date: Aug 2002
Location: Seattle, WA
Posts: 8,245
Thanks: 1
Thanked 25 Times in 25 Posts
Default

I just bought Oblivion this last weekend and I'm am SO hooked on it right now! I was a huge Morrowind fan back in the day and I'm reminded now why. Mods are great, I've already got like a dozen running on Oblivion and it really adds a lot
__________________
-Mike
www.mtmckinley.net
The Maya Toolbelt
mtmckinley is offline   Reply With Quote
Old 28-03-2008, 03:57 AM   #12
LauriePriest
Moderator
 
LauriePriest's Avatar
 
Join Date: May 2003
Location: London
Posts: 1,001
Thanks: 0
Thanked 59 Times in 51 Posts
Default

they both rule, get the e3 addon though it does a nice balance out on the AI etc, its super popular.
LauriePriest is offline   Reply With Quote
Old 28-03-2008, 05:59 AM   #13
Joopson
Registered User
 
Joopson's Avatar
 
Join Date: Jul 2005
Location: Los Angeles, CA
Posts: 2,313
Thanks: 1
Thanked 33 Times in 33 Posts
Default

morrowind is great for modding, but now its a bit low-tech.
honestly, i never really play it much. i have never played it through, i just like how it looks.


Oblivion is great, but i cant mod it because of maya...

-Andy
__________________
Environment Artist @ Plastic Piranha
www.joopson.com
Joopson is offline   Reply With Quote
Old 28-03-2008, 09:23 AM   #14
DJbLAZER
Registered User
 
DJbLAZER's Avatar
 
Join Date: Jun 2004
Location: Gothenburg, Sweden
Posts: 1,318
Thanks: 0
Thanked 0 Times in 0 Posts
Default

And why is that?
DJbLAZER is offline   Reply With Quote
Old 28-03-2008, 01:17 PM   #15
Joopson
Registered User
 
Joopson's Avatar
 
Join Date: Jul 2005
Location: Los Angeles, CA
Posts: 2,313
Thanks: 1
Thanked 33 Times in 33 Posts
Default

dont know, it just wont let me import it into Oblivion. it gives me an error, even though i had all the settings correct.

i have gotten them in before, but the textures werent working, nor could i get them to work.

it would work, but its too much trouble for me.

-Andy
__________________
Environment Artist @ Plastic Piranha
www.joopson.com
Joopson is offline   Reply With Quote

A little bit about who we are
Links you might find useful
Catch up with SimplyMaya
SimplyMaya specialises in Maya tutorials. We offer over 1,000 individual Maya training videos, ranging from basic Maya tutorials through to intermediate Maya tutorials. Our tutorials are created by instructors with industry experience and are designed to get you up and running in Maya quickly without making it seem like hard work.

Copyright © 1999-2015 SimplyMaya - vBulletinŽ Copyright © 2000-2015, Jelsoft Enterprises Ltd.