Introduction to Maya - Rendering in Arnold
This course will look at the fundamentals of rendering in Arnold. We'll go through the different light types available, cameras, shaders, Arnold's render settings and finally how to split an image into render passes (AOV's), before we then reassemble it i
# 16 25-05-2008 , 03:09 PM
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Created the gloves and zip.

Be great to see you make Zack. Really want to make Sephiroth but will have to go on hold due to other commitments.

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# 17 25-05-2008 , 03:37 PM
Acid44
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looking great man the hair is amazinguser added image

the face looks a little off to me though... mainly the mouth area i thinkuser added image

EDIT: and the nose looks a little pointy or narrow... dont know which one it is though

# 18 26-05-2008 , 12:12 PM
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Still need to model his boots and sword. Once they are complete I will begin trying to improve the face. I also need to work on the trousers at some point as well.

Thanks for the kind words acid44, hopefully I will be able to get the face looking better soon.

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Last edited by leonlabyk; 26-05-2008 at 12:19 PM.
# 19 26-05-2008 , 01:54 PM
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hey... i have to say that this is a great project.

anyway, i think your cloud looks a bit too thin. user added image

anyway,
new here!
and a newbie Maya user.
_________________________
painting house exterior

# 20 26-05-2008 , 01:58 PM
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yeah - this is really coming along. user added image

# 21 26-05-2008 , 02:21 PM
Jr.Who
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I love your ZB art, leonlabyk. KUTGW! user added image

# 22 28-05-2008 , 04:18 AM
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Had a chance to create the boots. Hope to get the buster sword done soon and will then begin tweaking everything. Thanks for the comments guys much appreciated.

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# 23 06-06-2008 , 09:13 PM
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Looking good. Though I feel he's a bit out of proportion. Try put his waist alittle higher. I think it will suit the character better. But of course I can feel wrong... Keep up the good work! =)

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