Maya Training

Introduction to Hard Surface Modeling

Maya Training

Interiors and Furniture Vol 1 & 2 - Modeling & Cloth

Maya Training

Shading, Lighting and Rendering the Bedroom in MR

Maya Training

Robot volume one - Modeling with animation in mind

Maya Training

Spach-Alspaugh House the complete courseware

Maya Training

Burt The Cartoon Dinosaur Vol 01 - Modeling

New Maya Training

Batman by Jason Edwards
You are here > Home > SimplyMaya Community Forums

Welcome to Simply Maya

Please Sign in or Sign up for an account

Member Login

Lost your password?

Not a member yet? Sign Up!

Old 15-10-2008, 05:52 AM   #1
Registered User
Join Date: Feb 2008
Posts: 3
Thanks: 0
Thanked 0 Times in 0 Posts
Default Changing from object space to world space - scale tool


I had posted a thread on this yesterday, but I still haven't solved the problem. Thank you for your help.

Actually I made a mistake. I would like to scale the object (a sphere) in world space, but I can't find that option. Does the scale tool have? What I see right now is in the object space.

animind is offline   Reply With Quote
Old 15-10-2008, 06:37 AM   #2
Registered User
ColdWave's Avatar
Join Date: Sep 2006
Location: Bulgaria, Vidin
Posts: 1,305
Thanks: 1
Thanked 19 Times in 19 Posts

Select your object and click "E" key and move one of the XYZ sliders and you will scale in that position.

p.s Also try "W" for move
"R" for rotation hot keys

good luck with learning Maya
Life is all about friends, people and art with a lot of beer ^_^

Current Animator & Artist @ SToch Games

Previous work 3D artist/Animator @ :

For cool tips&tricks follow me @ :
ColdWave is offline   Reply With Quote
Old 15-10-2008, 07:58 AM   #3
Registered User
NeoStrider's Avatar
Join Date: Jun 2004
Location: Cleveland, Ohio (USA)
Posts: 1,541
Thanks: 0
Thanked 2 Times in 2 Posts

ya know, i don't think you can. i'd LOVE to learn how if it's possible...
Accept no substitutions.
NeoStrider is offline   Reply With Quote
Old 23-11-2008, 07:52 PM   #4
Registered User
Join Date: Nov 2008
Posts: 1
Thanks: 0
Thanked 0 Times in 0 Posts

I 'm not sure this would help, but you can combine with other objects and separate again, or export to obj file and import back to reset local pivot direction to world direction.
arnoldmoon is offline   Reply With Quote

A little bit about who we are
Links you might find useful
Catch up with SimplyMaya
SimplyMaya specialises in Maya tutorials. We offer over 1,000 individual Maya training videos, ranging from basic Maya tutorials through to intermediate Maya tutorials. Our tutorials are created by instructors with industry experience and are designed to get you up and running in Maya quickly without making it seem like hard work.

Copyright © 1999-2015 SimplyMaya - vBulletin® Copyright © 2000-2015, Jelsoft Enterprises Ltd.