I guess this is a 3DS Max related problem but I thought it would be relevant here as some/most of you will know the in's and out's of Max aswell as Maya.
Basically, as you'll all know, when moving, rotating or scaling an object in Max, you get 3 axis arrows that help you complete the task. It's seems I've stumbled upon a hotkey or something which has toggled them off! I can't find how to switch the buggers back on and need them to continue modeling!
Thanks for any help/advice.
I guess theres a list of hotkeys or alteast something that tells you how to toggle the axis arrows inside Max. I'll go check it out but like I said, any help or advice would be fantastic.