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Old 26-09-2009, 12:22 PM   #1
kimsay
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Default Killing unused vertex points

Hi!

Is there a scrip or something to kill all the vertex points which have no "function"?
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Old 26-09-2009, 12:59 PM   #2
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Not sure about a script etc to kill the points, but for future reference, when deleting edges, use the "delete edge/vertex" tool rather than deleting them using the delete key or backspace, that way all unused vertex are deleted as you go. It's in the edit mesh drop menu, about three quarters the way down.

Hopefully someone will know a script or some other way to help get rid of those you have left at the moment!
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Old 26-09-2009, 03:07 PM   #3
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Thank you very much for your help Very cool. I don't need the script, but I think something like that could be useful anyway.

Cheers, kimsay
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Old 26-09-2009, 04:34 PM   #4
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Just select the all the verts and hit delete.. Maya will only delete verts with only 2 connection points (edges). So, as long as you don't select boarder edges, or corner geo (like the corner of a subdivided plane). you should be good to go.
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Old 27-09-2009, 10:59 AM   #5
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So if you were to select the mesh in vertex and deleate would it deleate the useless ones and leave the rest or just not do anything?
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Old 27-09-2009, 07:12 PM   #6
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Originally posted by Ozgalis
So if you were to select the mesh in vertex and deleate would it deleate the useless ones and leave the rest or just not do anything?
It will delete all the vets with only two edges, which are, for the most part, useless. Unless it's a corner of a subdivided flat plane.
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