Mudbox to Maya textures
Hey guys, I have a problem.
Whenever I import a maya 2010 model using FBX
into mudbox the paint tools in mudbox mess up the texture.
There's black spots that wont paint and paint that multiplies in different areas, for example you paint on the head and the tail also gets painted.
Basically if I make a texture in mudbox and import it into maya, when I render it with mental ray theres a random square with no texture.
Could anyone tell me what i'm doing wrong? I'd be really greatfull.