I notice the newer Maya has a path selection for faces, ie select a face nominate the path and you can select the 'ring' you want.
Well having none of that (Maya 8) I wondered if you could do it in UV mapping. Getting individual vertices and pulling them out is a pain!!!! So I tried something, you probably all know it so I thought I would post anyway and see if I get anymore Maya 8 tips (in secret, snicker).
Watch the vid and it will be clear. As long (as far as I can see) the 'first' line you pick, is the hardest, but once its done you can select the next line to pull out. Using the 'shift>' expand then scale and move those nasty little buggers out of the way to get to the next line.
If it only helps one person...then my job is done.....hang on it helped me!! my job is done.
do we have a hot tips for the day in the forum??
"A Darkness at Sethanon", a book I aspire to model some of the charcters and scenes