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Old 13-08-2010, 11:43 PM   #1
tweetytunes
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Default Tweetytunes - "Trapjaw" Horror Challenge

Going for a re-make of Trapjaw from He-Man.

Been planing to make this guy for years now and I think this challenge is perfect for it. He is one scary dude if you look at him closely (no jaw - no right arm missing legs ??? yet still fighting the masters of the universe) - although the cartoons always made him goofy.

Here is some ref but I have the toy in hand which is a great point of call and as I said going to redesign him a little just to leave my stamp on it. Really have a strong leaning to making him a women - don`t ask why I just think it would be cool.

http://www.motu-legacies.com/TrapJaw2Concept.jpg

http://www.deviantart.com/download/8...y_Shun_008.jpg

http://xoomer.virgilio.it/duigui/reg...ns/trapjaw.jpg

http://media.cmcdn.net/6958136/800x800.jpeg

http://www.toymania.com/news/images/0506_trapjaw2.jpg

I really love this version of him - just fantastic.

http://img8.exs.cx/img8/7131/TRAPJAWsmallsubmision.jpg
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Old 13-08-2010, 11:52 PM   #2
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That looks like a good choice tweetytunes did you finish your last battle model, if you did I would like to see it...........dave
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Old 13-08-2010, 11:55 PM   #3
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Been going though my files and can`t find it - I think its on a HD thats still pack - I still have some images but they are all in the w.i.p thread. As soon as I find it I`ll post the images up.
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Old 14-08-2010, 12:50 AM   #4
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Holy crap! That last pic is just fantastic!

Nice choice!
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Old 14-08-2010, 01:00 AM   #5
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Am I missing something here??? I didnt get the last one?? or were you being funny tweet?? LOL

A sheila!!!! you have to be on some serious coffee man!!! Though it would look good....not as evil/scary as a bloke version.

Cheers bullet

Edit: dont worry about it...found it on the Google
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Old 14-08-2010, 01:05 AM   #6
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I quite like the look of this on Tweety
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Old 14-08-2010, 11:06 PM   #7
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Been trying to get the shape of the head just right but struggling with how the jaw would really work. - One tuff little bugger.

Lots more work to do

http://www.ravage3d.com/images/trapjaw/Trap_1_1.jpg

http://www.ravage3d.com/images/trapjaw/Trap_1_2.jpg
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Old 14-08-2010, 11:29 PM   #8
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A strong start tweetytunes I would expect nothing less................dave
Edit:the cheek need to be puffed out a little more
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Old 15-08-2010, 01:47 AM   #9
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Good start mate!!! gee you are quick offt he mark
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Old 15-08-2010, 10:30 AM   #10
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Great Idea, and a damm good start!
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Old 15-08-2010, 11:51 AM   #11
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Cheers guys

Working out the jaw is giving me a headack but I`ll crack it. Mesh a little messy at mo but will sort it after.


http://www.ravage3d.com/images/trapjaw/Trap_1_3.jpg
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Old 15-08-2010, 01:17 PM   #12
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Looking good tweetytunes, I think the human teeth need to be moved up a little, I know the guy has a large gap but I dont think its that big.........dave
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Old 15-08-2010, 08:43 PM   #13
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Hey Tweety,

He kinda reminds me of Mean Machine from Judge Dread in a way, the mech and human bits.
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Old 15-08-2010, 08:44 PM   #14
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Yer just blocking the guy together at the mo.

Anyone know how to fix the problem with alpha gain not working with ATI HD 5450 (I bloody hate ATI - shitish card I have ever had) - Been trying to set up some image plains but its just not working - really pissing me off. Got the latest drivers and stuff but the alpha gain doing nutting
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Old 15-08-2010, 08:49 PM   #15
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Originally posted by tweetytunes
Yer just blocking the guy together at the mo.

Anyone know how to fix the problem with alpha gain not working with ATI HD 5450 (I bloody hate ATI - shitish card I have ever had) - Been trying to set up some image plains but its just not working - really pissing me off. Got the latest drivers and stuff but the alpha gain doing nutting
I KNOW HOW YOU FEEL!

I just brought a new Graphics Card, ATI FirePro v4800, specifically for 3D modeling, and now Maya is unusable! The viewport wont update at all, so you can't edit your objects!

I'm getting a refund and never EVER going with ATI again!

Anyway, sorry...

Model looks good so far, fast of the blocks as usual. I haven't even had a chance to put pen to paper for my concept, though I have some ideas floating around.

Anyway, nice modeling so far. Some of his features seem a bit sharp, but it's still early days.
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