Maya Training

Introduction to Hard Surface Modeling

Maya Training

Interiors and Furniture Vol 1 & 2 - Modeling & Cloth

Maya Training

Shading, Lighting and Rendering the Bedroom in MR

Maya Training

Robot volume one - Modeling with animation in mind

Maya Training

Spach-Alspaugh House the complete courseware

Maya Training

Burt The Cartoon Dinosaur Vol 01 - Modeling

New Maya Training

Robot Volume 02 - Hybrid Rigging
You are here > Home > SimplyMaya Community Forums

Welcome to Simply Maya

Please Sign in or Sign up for an account

Member Login

Lost your password?

Not a member yet? Sign Up!

Old 09-12-2010, 08:47 PM   #1
DonnieBrasco2069's Avatar
Join Date: Dec 2009
Location: Santa Monica, CA
Posts: 20
Thanks: 0
Thanked 1 Time in 1 Post
Default Enterprise - Deflector looks like CHEESE

So, I've been working on this Ent model for awhile--call it a mild (insane) obsession =) I'd like to get it to photo-real soon by making some crazy textures (32k) and modeling a few interior rooms for the windows, but in the meantime, this deflector dish is killing me. It looks fake. Is there any advice how I can still make it look like glass/glowing without that 'CGI' look?

Attached Thumbnails
DonnieBrasco2069 is offline   Reply With Quote
The Following User Says Thank You to DonnieBrasco2069 For This Useful Post:
Old 09-12-2010, 09:47 PM   #2
The thin red line
daverave's Avatar
Join Date: Aug 2009
Location: England
Posts: 4,471
Thanks: 101
Thanked 952 Times in 879 Posts

May be create a neon light sorce inside a glass model then change the glass settings?...dave

Avatar Challenge Winner 2010
daverave is offline   Reply With Quote
The Following User Says Thank You to daverave For This Useful Post:
Old 09-12-2010, 10:24 PM   #3
Registered User
andrew_sorensen's Avatar
Join Date: May 2007
Location: portland, oregon
Posts: 20
Thanks: 0
Thanked 5 Times in 5 Posts

i don't have any suggestion to make it look more real, but I do want say it looks great and look forward to seeing it when your finished.
andrew_sorensen is offline   Reply With Quote
The Following User Says Thank You to andrew_sorensen For This Useful Post:
Old 10-12-2010, 10:36 AM   #4
The Nurb Herd
honestdom's Avatar
Join Date: Oct 2007
Location: London
Posts: 2,381
Thanks: 4
Thanked 298 Times in 288 Posts

are you just rendering that glow effect in maya? if so, why not try a post effect. or try doing the glow with a different material.
honestdom is offline   Reply With Quote
The Following User Says Thank You to honestdom For This Useful Post:
Old 10-12-2010, 08:37 PM   #5
Senior Modeler - Framestore
Jay's Avatar
Join Date: Feb 2003
Location: UK
Posts: 6,234
Thanks: 39
Thanked 425 Times in 381 Posts


My crit would be to redo the panel lines by making them thinner by at least half, this will really add scale to the entire ship and also adjust the bump depth, as its very deep right now too.

I was actually watching the new movie over lunch this week and it was one of the first things I noticed - its all in the subtleties of the spec and the bump. Have a look. Theres some really beautiful shots of the Enterprise and the Kelvin too. All the models are cg too, they arent actually miniatures. For those of you who have access to blu ray, I suggest getting the movie as it has some nice turntables and interactive cameras that show you around the outside of the enterprise and the romulan mining ship.

Jay is offline   Reply With Quote
The Following User Says Thank You to Jay For This Useful Post:
Old 06-01-2011, 02:06 AM   #6
Maniacal boy king of Babylon
mastone's Avatar
Join Date: Aug 2005
Location: the netherlands
Posts: 1,605
Thanks: 1
Thanked 59 Times in 58 Posts

Tweak the light some especially the shadows they are to sharp and make the model look fake, I would turn down the yellow color of the light down somewhat as well ( unless there is a sun chasing him )

I also believe that if there is no sun ( direct light source) or planet ( indirect lightsource) in view then the viewer subconsiously recognizes the light you used as fake and there for make the image look unrealistic.

Looks ike a great start though
mastone is offline   Reply With Quote
The Following User Says Thank You to mastone For This Useful Post:
Old 06-01-2011, 05:30 PM   #7
Join Date: May 2009
Location: Jaen, Spain
Posts: 208
Thanks: 0
Thanked 3 Times in 3 Posts

Have you tried a lens shader attached to the camera?
My animations

My renders
taquion is offline   Reply With Quote
The Following User Says Thank You to taquion For This Useful Post:

A little bit about who we are
Links you might find useful
Catch up with SimplyMaya
SimplyMaya specialises in Maya tutorials. We offer over 1,000 individual Maya training videos, ranging from basic Maya tutorials through to intermediate Maya tutorials. Our tutorials are created by instructors with industry experience and are designed to get you up and running in Maya quickly without making it seem like hard work.

Copyright © 1999-2015 SimplyMaya - vBulletin® Copyright © 2000-2015, Jelsoft Enterprises Ltd.