Introduction to Maya - Modeling Fundamentals Vol 2
This course will look in the fundamentals of modeling in Maya with an emphasis on creating good topology. It's aimed at people that have some modeling experience in Maya but are having trouble with complex objects.
# 1 30-01-2011 , 04:06 PM
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Join Date: Sep 2005
Location: Illinois
Posts: 364

Need Help

I have been trying to export some models in maya 2011 as obj with the texures and I am getting some funky results when I open the obj file.

Also has anyone ever sold model on turbosquid, and what is the best format to use with the least problems with the files the customer purchases.

# 2 30-01-2011 , 04:38 PM
hamidz90's Avatar
Registered User
Join Date: May 2010
Posts: 37

I have been trying to export some models in maya 2011 as obj with the texures and I am getting some funky results when I open the obj file.

Also has anyone ever sold model on turbosquid, and what is the best format to use with the least problems with the files the customer purchases.

did you try the fbx format? fbx is an international autodesk format, it's gonna save everything...your objects, your materials, your cameras, your lights, your animations and your blend shapes if you have any...pretty much everything lol
and since its an international autodesk format, i think you can open it in any autodesk software(maya, 3ds max, mudbox, etc)

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