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Old 13-02-2003, 05:12 PM   #1
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Default Aim function/constraints going haywire

For some reason when I select my rocket ship (following Mastering Maya Complete 2) and then shift+select my spot light and then choose Constrain-->Aim, my light does not follow my ship. Instead the light is locked on to some distant unkown point, and moves unwantedly when the ship moves. How do I fix this problem. I am experincing them same difficulty with cameras. I am using Maya 4.5 unlimited.
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Old 13-02-2003, 10:21 PM   #2
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you may need to adjust the aim vector in the Aim Constraint's options. It's usually a value of 1 or -1 in X, Y, and/or Z direction.

As for it moving, make sure it's not somehow parented, keyed, or being affected by some sort of orient or point contraint.
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