Complex UV Layout in Maya
Over the last couple of years UV layout in Maya has changed for the better. In this course we're going to be taking a look at some of those changes as we UV map an entire character
# 1 11-03-2003 , 06:08 PM
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Does anyone get this -->

One of my college teachers seems to thing that 3D objets in a computer are not 3Duser added image user added image

# 2 11-03-2003 , 06:09 PM
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eh? user added image


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# 3 11-03-2003 , 06:18 PM
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Hmm, actually he´s somewhat right my dear friend, as objects we create in 3d programs are in fact 2d representations of 3d governed mathematical equations. You can´t actually grab your "goblin", or "Andrea Gail" with your hands right? you can only see it´s 2d representation either in the screen or the paper. Get my point?

# 4 11-03-2003 , 06:22 PM
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yeah, i understand that, but unlike 2D, you can revolve your object 360 degrees. So i guess it kinda a virtual 3D


Yeah, but no but yeah but no....
# 5 11-03-2003 , 06:24 PM
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Yeah, I gues it depends from what point of view you're looking at this. In computer's memory the 3D objects are calculated in real 3D space. There just aren't any devices available which could show them in real 3D user added image


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# 6 11-03-2003 , 06:26 PM
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YOu can buy 3d printers, that create a resin type material, that represents your model in true 3d, as in you can hold it and stuff. Its pretty cool. My school was supposed to get one, but it hasn't come it yet. Kind of like on toy soilders, but alittle different.
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# 7 11-03-2003 , 06:27 PM
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Perhaps, if you put it that way, however the real fact is, you´re actually simulating 3d (including the handling of such objects) by using 3d equations. Objects in the computer are not really 3d, they´re just numbers that give the ilussion of 3d (Which would render your perfectly coined term "virtual 3d" right), and which the compuetr uses so elegantly to output such excellents works of art as Gollum, or the piece of craps you might see in everyday-online-surfing as a 2d image.

# 8 11-03-2003 , 06:29 PM
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Brian is actually right, Tupperware for example uses several of these machines to output prototypes. If I understand correctly, GM does also, by using a Robot that sculpts big chunks of foam into Cars. So actually 3d output IS possible, Not particularly feasibly actually, nor cost-efficient but it sure is fun.

# 9 11-03-2003 , 06:32 PM
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Also, Cad-Cam programs are used throughout the manufacturing industry for output of real life objects. For example, Jesse James (West Wing Choppers?) hires a guy who makes the wheels for his bikes, and he uses a Cam machine to cut a predesigned CAD model into a template steel wheel. Pretty cool I would say.

# 10 11-03-2003 , 06:36 PM
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Now that you mention it I remember seeing one of those printers in a cad/cam trade show...


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# 11 11-03-2003 , 06:41 PM
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I believe that they are 2d images also... because if you move your head around the computor screen, you are still only seing the same exact view of it. but if you have say a book, and you move your head around it, you see different vews of it all the way around.

# 12 11-03-2003 , 06:41 PM
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# 13 11-03-2003 , 08:42 PM
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guys,
I think that you can reach a real answer by using a philosophical point of view..
don't you think?


Last edited by LSphinx; 11-03-2003 at 08:44 PM.
# 14 11-03-2003 , 08:59 PM
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I doubt it really matters...

# 15 12-03-2003 , 12:08 AM
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My oppinion on this is... Is the glass half empty or half full?
It's the same kind of problem! It depends on how you look at it! It is 3D but not "real" you can't touch, taste, or smell. And for some of the stuff I've seen on this site I wouldn't want to! user added image
That's my 2 cents on the situation! Later


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