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Old 31-07-2009, 03:27 AM   #136
Kuj4k
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im good for any thing just tell me when to have it
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Old 31-07-2009, 05:36 AM   #137
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meh... ok, three days

it'll end exactly 3 days after i post the thread about it (because you all want to live in different time zones to me, i'm not going to state a time because then i'll get confuzzled)
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Old 31-07-2009, 10:10 AM   #138
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lol a battle kick his ass Chiron
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Old 31-07-2009, 01:36 PM   #139
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well, i don't want to kick dango's frail ass too hard and break it :p (i'm joking dango!)
the others i'm sure they can stand up to a bit of an ass kicking :p
we'll see what we can all pull out!

btw, i just realised this while i was out hearing my friends sing loudly in kareoke, but it might be a bit unfair if i don't specify the start time

so, start at 1pm 1st august NZ time, which is 2am 1st august uk time (i think) (you guys are an hour forward from day light saving right?), not sure where you are in kuj4k, i'll assume you can work it out from there!

end time will be 1pm 3rd august

well.. effectively i've a day and a half to do something! guess what i'm doing saturday night after pool :p
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Old 31-07-2009, 02:24 PM   #140
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i think i wanna try this im in if its cool
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Old 31-07-2009, 02:34 PM   #141
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sure! i'll post a thread about the time i said it would start
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Old 31-07-2009, 06:30 PM   #142
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ok sounds good. I live in wisconsin , United states. im sure im going to get my ass kicked ive look at some of your guys stuff. But its all good.
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Old 01-08-2009, 12:17 AM   #143
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Sounds ok to me, can't promise I'll finish though, I only have a couple of hours free each day over the weekend so will mostly be doing what I can Monday!

It's a good excuse to get another model on the go even if I don't finish on time I guess! lol

Also, are we doing it Maya only, or any 3d app? (modeling wise, not including texturing...Obviously....lol)

Last edited by Dango77 : 01-08-2009 at 12:27 AM.
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Old 01-08-2009, 02:12 AM   #144
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well... you can do the textures in maya, i've done it twice

the comp thread is here
http://srv01.simply3dworld.com/showt...threadid=32831
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