Maya Training

Introduction to Hard Surface Modeling

Maya Training

Interiors and Furniture Vol 1 & 2 - Modeling & Cloth

Maya Training

Shading, Lighting and Rendering the Bedroom in MR

Maya Training

Robot volume one - Modeling with animation in mind

Maya Training

Spach-Alspaugh House the complete courseware

Maya Training

Burt The Cartoon Dinosaur Vol 01 - Modeling

New Maya Training

Robot Volume 02 - Hybrid Rigging
You are here > Home > SimplyMaya Community Forums
Loading

Welcome to Simply Maya

Please Sign in or Sign up for an account

Member Login

Lost your password?

Not a member yet? Sign Up!

Old 06-04-2003, 11:09 AM   #31
Nem
Subscriber
 
Nem's Avatar
 
Join Date: May 2002
Location: Faringdon, UK
Posts: 1,480
Thanks: 0
Thanked 2 Times in 2 Posts
Default

there are so many settings to play with when it comes to lighting. i was actually talking about the dmap filter which you had set to 4, but if the dmap res works, then stick with that but u wud lose softness if u turn the res up
__________________
- Simon

My Website: www.Glass-Prison.com
Nem is offline   Reply With Quote
Old 06-04-2003, 12:03 PM   #32
Ritualistic
Registered User
 
Ritualistic's Avatar
 
Join Date: Dec 2002
Posts: 23
Thanks: 0
Thanked 0 Times in 0 Posts
Default

Ahh, I'll toy around with that now.
Ritualistic is offline   Reply With Quote
Old 16-05-2003, 07:09 AM   #33
Russell
Registered User
 
Russell's Avatar
 
Join Date: May 2002
Location: Sioux Falls, SD
Posts: 370
Thanks: 0
Thanked 0 Times in 0 Posts
Default

Okay, I wanna jump in here now.

I'm still working on my renders of my first short film and tho they don't totally suck yet, I'm having trouble getting that GI look I'm really going for. With the picture I added below, I'm using RealFakeGI shaders, GI Joe and various lights in the scene suggested from a book I bought called the Maya 4.5 Handbook. I love the room layout and the way Adam Watkins mentions using Area lights above my sconces to reflect the creation of "bounced" lights. For the sconces themselves, I'm using Point lights.

I have three spotlights above three poster frames and I'm not sure using Nem's techniques on all of my lights in the scene would work for good GI lighting. I'm kinda frustrated here because I know I'm on the right track... I just ain't connecting here. ;P Do I need to get rid of all of my RFGI shaders and just use GI Joe or get rid of GI Joe and use the shaders with Nem's technique? Can I do this and get a bit of an eerie feel to my scene.. unfortuneately, it's an indoor scene. If you guys and gals have any good suggestion, please holler!

Thanks a mill!
Russell
__________________
Russell Bolding
CEO/Founder - Russelltopia Studios
Web:http://www.russelltopia.com
Email:russbo@russelltopia.com
Russell is offline   Reply With Quote
Old 16-05-2003, 10:51 AM   #34
Nem
Subscriber
 
Nem's Avatar
 
Join Date: May 2002
Location: Faringdon, UK
Posts: 1,480
Thanks: 0
Thanked 2 Times in 2 Posts
Default

i wudnt use realfake with GIJoe because they both do the same thing, just use GIJoe
and i only tend to use mytechnique when i need to case long shadows, for everything else i just use GI Joe
__________________
- Simon

My Website: www.Glass-Prison.com
Nem is offline   Reply With Quote
Old 16-05-2003, 06:03 PM   #35
Russell
Registered User
 
Russell's Avatar
 
Join Date: May 2002
Location: Sioux Falls, SD
Posts: 370
Thanks: 0
Thanked 0 Times in 0 Posts
Default

Hmmm... okay, I got rid of RFGI and made a few changes to the dmap settings and this is what I came up with. I still think the lamp is too bright but over all, I think i like the darkness in the scene. Should I up the Intensity of the GI Joe setup?

Russell
__________________
Russell Bolding
CEO/Founder - Russelltopia Studios
Web:http://www.russelltopia.com
Email:russbo@russelltopia.com
Russell is offline   Reply With Quote
Old 30-05-2003, 06:43 AM   #36
Russell
Registered User
 
Russell's Avatar
 
Join Date: May 2002
Location: Sioux Falls, SD
Posts: 370
Thanks: 0
Thanked 0 Times in 0 Posts
Default

BTW, a good setting for dmap resolution and filter are 64 and 3 respectively. Just FYI...
__________________
Russell Bolding
CEO/Founder - Russelltopia Studios
Web:http://www.russelltopia.com
Email:russbo@russelltopia.com
Russell is offline   Reply With Quote

A little bit about who we are
Links you might find useful
Catch up with SimplyMaya
SimplyMaya specialises in Maya tutorials. We offer over 1,000 individual Maya training videos, ranging from basic Maya tutorials through to intermediate Maya tutorials. Our tutorials are created by instructors with industry experience and are designed to get you up and running in Maya quickly without making it seem like hard work.

Copyright © 1999-2015 SimplyMaya - vBulletin® Copyright © 2000-2015, Jelsoft Enterprises Ltd.