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Old 27-04-2003, 04:45 PM   #31
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Default posing update

Well, it was finally T-Shirt weather yesterday, so I went golfing rather than work on the computer. Its raining today so I have an update! I've got him basically posed with a set driven key on the hands for a walk cycle. I'm sure I won't have time to animate him before the end of the month, but I will eventually, as I learn more. I will try to get him in some type of proper environment though. Thanks again ereitz for the advice on set driven keying. It wasn't too tough once I got into it.
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Old 29-04-2003, 04:59 PM   #32
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glad to be of help Snich - I like rigging actually because with riggin you start planning how you're going to animate and make it possible. He'll have quite the walk cycle I imagine with that configuration! Looking at him I wonder how does he attack - does he have a stinger in that abdomen?
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Old 29-04-2003, 07:00 PM   #33
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Ereitz: Heh, I hadn't really thought of that. Either he's just there for the scare effect, or I suppose he could deliver a nasty head butt like a bull. He'd have to be careful though, or he may bite off his own tongue!
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Old 30-04-2003, 05:53 AM   #34
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Default Final Render

Final Render:

Well, here he is in his element. I won't get a chance to do any more tomorrow and its after midnite now *yawn*, I hope everyone likes him. The lava took many tries and I'm still not totally happy with it. I ended up with a cavern texture applied to the color channel and changed the 3 colors of it to yellow orange and red, then messed with the scale and raised the ambient a bit to get a glow effect. I had to photoshop the glow around the rocks because I didn't know how to do it with lights. Anyways, I thank everyone for they're advice throughout the challange and hope to enter another soon. Cheers!
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Old 30-04-2003, 07:02 PM   #35
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Did I say cavern texture?? I meant crater texture. Told you I was tired.
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