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Old 21-06-2003, 05:20 PM   #16
NitroLiq
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Hehehehe...that's scary. I actually had to open up Maya to check the bevelplus' output options because I usually have the output set to polys but wanted to be sure you could output to nurbs as well. Btw, All the stuff you saw on my scuba tank was done with NURB circles and bevelplus. (The rubber valve knob).
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Old 21-06-2003, 06:16 PM   #17
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I still dont get why can't you use Photoshop instead of illustrator?
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Old 21-06-2003, 06:51 PM   #18
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Ok ... did you read my last post?

Each one is designed for a particular task and they excel at it.
Illustrator being Vector graphics.
Photoshop being Bitmap graphics.
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Old 21-06-2003, 07:02 PM   #19
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doh *learns to not ignore ADL's posts*
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Old 23-06-2003, 08:33 PM   #20
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Importing in version 8 Illustrator seems to be the best way to do it. You should use Preserve paths in the options when it comes to the Save As in Illustrator. Doesn't work that great but at least it gets something to work with.

Thanks for all you guys input.

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