Simply Maya 12 years of maya training
You are here > Home > Maya Resources > Vehicle Rigging using Utility Nodes

Welcome to Simply Maya

Please Sign in or Sign up for an account

Member Login

Lost your password?

Not a member yet? Sign Up!


Download: Vehicle Rigging using Utility Nodes - Login to Download
Description: This is a series of scripts to set up and rig a Vehicle using Utility nodes instead of any expressions.

The vehicle can be setup to "autospin" the wheels by moving the vehicle in the X and Z planes. Rotation of the rig in the Y Plane will automatically set wheel rotation to compensate of vehicle moving in the opposite direction after rotation.

Also addition spin can be added or belded on top to simulate wheelspin etc. Also each wheel can be switche don or off, also each wheel can be set to stop or rotate in reverse even at any time.

Vehicle rig also sets up steering for front (and rear) with independant steering for both front and rear steer with different ratios for both if required. Also front and rear can be switched off or even reversed to simulate the type of steering seen on high performance cars.

The rig also sets up fully independant and controllable suspension for each wheel. The vehicle will tilt and swivel based on position of wheel ground locators. If these are constained to a ground plane then suspension will automatically operate.

Thanks and enjoy any comments good or bad let me know at

A little bit about who we are
Links you might find useful
Catch up with SimplyMaya
SimplyMaya specialises in Maya tutorials. We offer over 1,000 individual Maya training videos, ranging from basic Maya tutorials through to intermediate Maya tutorials. Our tutorials are created by instructors with industry experience and are designed to get you up and running in Maya quickly without making it seem like hard work.

Copyright © 1999-2015 SimplyMaya