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Intro to Maya - Complete Lava Lamp Project

by Richard Mulawa, David James Software: Maya 2012 / 2013

In this project we take a look at Modeling, Dynamics, Lighting and Shading within Maya. We create the basic lava lamp you can see below covering the e...

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Model a Low Poly Hand in Maya

by Jason Edwards Software: Maya 2008

Follow along as we show you how to model a low poly hand in Maya 2008. This tutorial was originally created by us for 3DArts Magazine. This tutorial i...

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Use Background Shader Maya

by Jason Edwards Software: Maya 2012

This week Jay explains how you can incorporate a 3d model onto a 2d background with Maya's use background shader. The method shown here will allow you...

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Creating Chains in Maya

by Richard Mulawa Software: Maya 2012

In this tutorial we show you how to create chains in Maya. This tutorial is free to all, if you would like to open an account at SimplyMaya please use...

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Making a Golf Ball with GeoSphere

by Richard Mulawa Software: Maya 2012

In this tutorial we show you how to model a golf ball in Maya with the GeoSphere script and how it will create a better result than using Maya's plato...

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NURBs Surfacing Tools - BIRAIL

by Richard Mulawa Software: Maya 2012

This is a short tutorial on how to use Maya's Birail1 and Birail2 surfacing tools in response to a recent user inquiry. Maya's NURB's toolset can gen...

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Mental Ray Approximation Editor

by David James Software: Maya 2011

A very brief look at the Mental Ray Approximation Editor. This tutorial is intended for people that have no idea what the Mental Ray Approximation Edi...

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Hard Surface Modeling In Maya

by Richard Mulawa Software: Maya 2012

Quick look at some hard surface modeling techniques. This tutorial is free to all, if you would like to open an account at SimplyMaya please use the r...

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